Difference between revisions of "Super Motherload"
From PCGamingWiki, the wiki about fixing PC games
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{{ii}} Using OpenGL will offer higher graphical fidelity and if possible, it is recommended over D3D. | {{ii}} Using OpenGL will offer higher graphical fidelity and if possible, it is recommended over D3D. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 11 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 2.1 | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 10:59, 8 February 2015
Developers | |
---|---|
XGen Studios | |
Release dates | |
Windows | April 5, 2014 |
macOS (OS X) | TBA |
Motherload | |
---|---|
Motherload | 2004 |
Super Motherload | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration files location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/269110/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/269110/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
- All in-game key prompts only show the gamepad bindings.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Issues fixed
- The Known Issues forum may contain a fix for your problem.
Game fails to launch
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 2.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista | 7, 8 |
Processor (CPU) | 2.2 GHz Intel Pentium Dual core 2.2 GHz AMD Athlon X2 64 |
2.6 GHz Intel Core 2 Duo 2.6 GHz AMD Athlon X2 64 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 491 MB | |
Video card (GPU) | GeForce 6800 GT ATI Radeon HD 5450 512 MB of VRAM DirectX 9.0c compatible | GeForce 8600 ATI Radeon HD 5570 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/269110/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (269110) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Fixbox)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)