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Steven Universe: Save the Light

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Revision as of 20:43, 9 January 2020 by Baronsmoki (talk | contribs) (Added MobyGames)
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Steven Universe: Save the Light
Steven Universe: Save the Light cover
Developers
Grumpyface Studios
Finite Reflection Studios
Publishers
Cartoon Network Games
Release dates
Windows August 13, 2018
macOS (OS X) August 13, 2018[citation needed]
Steven Universe: Save the Light on MobyGames
Steven Universe
Subseries of Cartoon Network
Steven Universe: Save the Light 2018
Steven Universe: Unleash the Light 2019

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/821890/pfx/[Note 1]

Save game data location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/821890/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9.0c, 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

A 64-bit system is required.
Windows
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core i5
System memory (RAM) 8 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 730 or equivalent
1 GB of VRAM
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.11: El Capitan
Processor (CPU) 1.3 GHz dual-core Intel Core i5
System memory (RAM) 8 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Intel HD Graphics 615

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References