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Difference between revisions of "Starbound"

From PCGamingWiki, the wiki about fixing PC games
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#Go into the properties of both, go into compatibility and check "run this program as administrator" and click apply
 
#Go into the properties of both, go into compatibility and check "run this program as administrator" and click apply
 
#Go to (SteamApps\common\win32\launcher\) and do the same as before for <code>launcher.exe</code>
 
#Go to (SteamApps\common\win32\launcher\) and do the same as before for <code>launcher.exe</code>
 +
}}
 +
 +
===Low FPS on NVIDIA Cards===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Multi-core Optimization}}
 +
If you experience low FPS and FPS drops and you have an NVIDIA card:
 +
#Go to the Nvidia control panel
 +
#Turn "Multi-core optimization" on/off
 
}}
 
}}
  

Revision as of 20:21, 5 December 2013

Template:Beta

Starbound
Starbound cover
Developers
Chucklefish Games
Release dates
Windows TBA
macOS (OS X) TBA
Linux TBA
Starbound on Wikipedia

Key points

Notable performance issues.[1][2] Potential fixes listed below.

General information

Official forums
Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Video settings

General options

Template:Video settings

Multi-monitor

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Instructions
Instructions

Access violation

Instructions

Poor performance / low FPS

Instructions
Instructions
Instructions

Low FPS on NVIDIA Cards

Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 3 GB
Video card (GPU) 256 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8.0
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 3 GB
Linux
Minimum Recommended
Operating system (OS) Debian Stable or Ubuntu 12.04 LTS
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 3 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.1 compatible

References