Difference between revisions of "Star Wolves 3: Civil War"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) |
Baronsmoki (talk | contribs) |
||
Line 72: | Line 72: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 80: | Line 80: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = In <code>Main.ini</code>, change <code>FOV = 90</code> to the desired value. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FSAA]] |
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = In <code>Main.ini</code>, change <code>SyncVRefresh = 0</code> to <code>SyncVRefresh = 1</code>. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown |
Revision as of 01:18, 10 April 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Elite Games Team | |
Publishers | |
1C Company | |
1C-SoftClub | |
Release dates | |
Windows | March 2, 2010 |
Star Wolves | |
---|---|
Star Wolves | 2004 |
Star Wolves 2 | 2006 |
Star Wolves 3: Civil War | 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM | |||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Delete or rename movie files[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Main.ini[Note 1] <path-to-game>\default.cfg[Note 1] <path-to-game>\Profiles\*\*.cfg[Note 1] <path-to-game>\Profiles\*\profile.info[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46260/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profiles\*\Save\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/46260/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 2.0 GHz 2.0 GHz Single Core AMD |
Intel Pentium 4 2.8 GHz 2.8 GHz Single Core AMD |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 5.5 GB | |
Video card (GPU) | Nvidia GeForce FX 5700 ATI Radeon 9600 128 MB of VRAM DirectX 9.0 compatible | Nvidia GeForce 6800 GT ATI Radeon X1900 XT 512 MB of VRAM |
Sound (audio device) | DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 1.2 1.3 1.4 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/46260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (46260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-04-09