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  • 01:46, 5 May 2024 diff hist +168 Red Faction→‎Singleplayer campaigns: Added Barracks Horror! SP campaign current
  • 01:44, 5 May 2024 diff hist +307 Red Faction→‎Custom maps/mods: Revised mod section a little. Added LEGO MP and SP mods. Moved LEGO SP and AQuest to SP section (more appropriate, since neither has a multiplayer component)
  • 13:01, 30 March 2024 diff hist +144 Red Faction→‎Audio: Added link to Russian localization pack
  • 16:59, 27 December 2023 diff hist +22 Red Faction→‎Field of view (FOV): Added link to console commands section for reference.
  • 16:58, 27 December 2023 diff hist +44 Red Faction→‎Field of view (FOV): A few very minor clarifications - for a person less familiar with the game and console commands in general, it may not have been clear where r_togglewidefov should have been entered.
  • 15:40, 27 December 2023 diff hist -138 Red FactionUndo revision 1462596 by Robin (talk) Reverted good faith contribution - this is not an enhancement mod. The enhancement mods section is only for optional mods that improve aspects of the game, not mods like this one which fundamentally change many aspects of the game (far beyond graphical changes). Tag: Undo
  • 03:50, 29 June 2023 diff hist +47 Red FactionUndo revision 1430189 by Mystyle (talk) While made in good faith, I feel this change is a regression given the RF Wiki provides more relevant information about the discontinued PF patch than its official website does. The goal of this page is to convey information, and to that aim, the existing link to the RF Wiki page explaining PF is a better fit. Tag: Undo
  • 11:59, 13 June 2023 diff hist -21 Red FactionRF has no co-op MP whatsoever. Mouse sensitivity can be set without any hack required, but only via slider (not specific numeric values) - edited notes to provide additional clarity. 120 FPS can be achieved without any hack required - the game suffers from critical bugs, but reaching 120 FPS is not a problem. Adjusted notes to be more accurate - Dash makes two separate relevant changes: a) allows FPS up to 240 without issue, b) configurable cap. Previous wording was needlessly ambiguous.
  • 23:54, 12 June 2023 diff hist +4 Red FactionUndo revision 1426768 by Mystyle (talk) Reverting contribution made in good faith - this is incorrect. Online play is not usable without either installing Dash Faction or manually setting your tracker to rfgt.factionfiles.com. Hackable is the correct term here. Tag: Undo
  • 06:10, 4 June 2023 diff hist +38 Red Faction→‎Audio: Not sure how I've missed this so many times, but "mute on focus lost" is absolutely accessible with Dash.
  • 13:22, 2 June 2023 diff hist -3 Red FactionWording improvements - notably, the issue with the PF maps in the German GOG version is not because the game won't load the maps, but rather because the game won't load the packfile. (The maps also wouldn't work properly even if it did.) Also removed the term "pre-patched" because it's ambiguous and not really accurate - v1.21 isn't a "patch" per se. Fixed FPS section text, and re-add the indication of a configurable FPS cap feature.
  • 11:59, 1 June 2023 diff hist +37 Red FactionUndo revision 1422890 by Mystyle (talk) Reverting good faith contribution. This is an important piece to keep, otherwise a person could reasonably see Dash as simply a fix for the sub explosion glitch (for example) and not realize they need to use it in multi to fix critical security vulnerabilities, or vice versa. The potential benefit of keeping these 5 words far outweighs the benefit of saving a very small amount of space on the page. Tag: Undo
  • 15:02, 31 May 2023 diff hist -24 Red Faction→‎Digital: Simplying language and making consistent with localization section. Specifically why the multiplayer is effectively unusable isn't useful information for a user reading this section (ie. incompatibility with other version of the game). The only useful part of this is that in effect they cannot play multiplayer without fixing the problem. Important part is to communicate that they need to fix it, not to detail specifically why it was broken broken.
  • 13:38, 31 May 2023 diff hist -77 Red Faction→‎Multiplayer map packs: Removing this text because I think it's misleading - while the maps are technically included in the remake campaign, this text would lead users to believe that they were playable outside of when that mod was running, which is not the case. You have to download the map pack to play them without the remake mod running. The text I removed seems at minimum pointless, at maximum misleading.
  • 14:23, 21 May 2023 diff hist +16 Red Faction→‎Custom maps/modifications: I can agree with more directly stating "maps", but I still think that the most likely in-demand files should be listed first (ie. campaigns). Reordered the list slightly as such.
  • 11:43, 21 May 2023 diff hist +31 Red FactionRF Complete Collection is the name of the product. Also corrected the wording for the German GoG localization a little - saying "may" impact MP isn't suitable. It's a "may" for whether it impacts custom maps/mods, but it's a guarantee that it breaks multiplayer.
  • 11:33, 21 May 2023 diff hist +1,052 Red FactionUndo revision 1418138 by Mystyle (talk) Reverting edit that removed a large amount of useful information without reason. Tag: Undo
  • 11:37, 19 April 2023 diff hist -82 Red Faction→‎Modifications: Replacing moddb link with FF link to fixed version of pack. Original pack on moddb suffers from some issues (e.g. it breaks the stock HUD), all of which are fixed in this repack.
  • 16:12, 2 April 2023 diff hist +170 Red Faction→‎Other information: Added reference to glossary page on command line arguments, and detailed that commands need to be run with the launcher to work.
  • 16:07, 2 April 2023 diff hist -8 Red Faction→‎Dash Faction: Updated command line arguments link to reference below section (which provides a link to a list of all available arguments, including syntax info for this and other arguments).

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