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Difference between revisions of "Space Pirates and Zombies"

From PCGamingWiki, the wiki about fixing PC games
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==Game data==
 
==Game data==
 
===Configuration file and save game data location===
 
===Configuration file and save game data location===
{{Game Location Table|
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{{Game data|
{{Game Location Table/row|Windows|%APPDATA%\MinMaxGames\SpacePiratesAndZombies}}
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{{Game data/row|Windows|%APPDATA%\MinMaxGames\SpacePiratesAndZombies}}
{{Game Location Table/row|OS X|}}
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{{Game data/row|OS X|}}
{{Game Location Table/row|Linux|~/.local/share/Space Pirates and Zombies/}}
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{{Game data/row|Linux|~/.local/share/Space Pirates and Zombies/}}
 
}}
 
}}
 
{{XDG|true}}
 
{{XDG|true}}
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|OSfamily = Windows
 
|OSfamily = Windows
 
|minOS    = XP
 
|minOS    = XP
|minproc  = 2.5 GHz Processor
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|minCPU  = 2.5 GHz Processor
 
|minmem  = 1 GB
 
|minmem  = 1 GB
 
|minHD    = 250 MB
 
|minHD    = 250 MB
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|OSfamily = OS X
 
|OSfamily = OS X
 
|minOS    = 10.6.8
 
|minOS    = 10.6.8
|minproc  = 1.8 GHz Intel Core Duo
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|minCPU  = 1.8 GHz Intel Core Duo
 
|minmem  = 1 GB
 
|minmem  = 1 GB
 
|minHD    = 500 MB
 
|minHD    = 500 MB

Revision as of 11:01, 8 January 2014

Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Space Pirates and Zombies
Space Pirates and Zombies cover
Developers
Minmax Games
Engines
Torque
Release dates
Windows August 15, 2011
macOS (OS X) July 12, 2012
Linux September 18, 2012

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Space Pirates and Zombies Official Website
Steam Users' Forums
Steam Community Discussions

Availability

Template:Availability Table

Game data

Configuration file and save game data location

Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/107200/pfx/[Note 1]
This game follows the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud
Syncs save games.

Video settings

File:SPAZ configuration.jpg
Start-up Configuration
File:SPAZ settings.jpg
General Settings

Template:Video settings

Multi-monitor

Instructions

Input settings

Template:Input settings

Issues fixed

Black Screen of Death for multi-monitor users

Users with multiple independent monitors (not combined using Surround/Eyefinity) may encounter a black screen of death upon starting the game, where the system can be heard running in the background but video rendering is stuck on the black screen until the user resets the machine.

Developer Blorfy created a fix that starts the game in DirectX compatibility mode immediately, bypassing this problem. Place canvas.cs.dso into common/gameScripts inside the SPAZ directory, replacing the file inside.

Lag and Stuttering with Catalyst 12.3

Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "Direct X Compatibility Mode" in the startup options

Steam startup failure

Some users report putting Steam into to offline mode and launching the game will allow normal use.

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.5 GHz Processor
System memory (RAM)
Hard disk drive (HDD) 250 MB
Video card (GPU) 256MB of VRAM
OpenGL 3.0 compatible
DirectX 9 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8
Processor (CPU) 1.8 GHz Intel Core Duo
System memory (RAM)
Hard disk drive (HDD) 500 MB

Notes

  1. Notes regarding Steam Play (Linux) data:

References