Difference between revisions of "Shadowrun Returns"
From PCGamingWiki, the wiki about fixing PC games
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|minOS = XP SP3/Vista/7 | |minOS = XP SP3/Vista/7 | ||
− | |minproc = 1.4 GHz | + | |minproc = 1.4 GHz, x86 or faster |
|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
+ | |minDX = 9.0 | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
}} | }} | ||
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|OSfamily = Mac | |OSfamily = Mac | ||
− | |minOS = | + | |minOS = OSX 10.5+ |
− | |minproc = Intel-based, 1.4 GHz | + | |minproc = Intel-based, 1.4 GHz, x86 or better |
|minmem = 2 GB | |minmem = 2 GB | ||
|minHD = 2 GB | |minHD = 2 GB |
Revision as of 22:31, 5 August 2013
Key points
- Features Steam Workshop support and a level editor.
- The game does not have a save system and instead utilizes a checkpoint system, with usually 10-15 minutes between each checkpoint.
General information
Availability
Game data
Save game data location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
Issues fixed
Audio hiccups/Dropped frames
Instructions |
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Start-up crash on OSX
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
Instructions |
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Other information
Transfer save game between Steam and DRM-free versions
http://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085
System requirements