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Difference between revisions of "Shadowrun Returns"

From PCGamingWiki, the wiki about fixing PC games
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|eax support notes          =  
 
|eax support notes          =  
 
}}
 
}}
 
==Issues unresolved==
 
===MacBook Air crash===
 
http://steamcommunity.com/app/234650/discussions/0/864974396597034187/
 
  
 
==Issues fixed==
 
==Issues fixed==
 
===Audio hiccups/Dropped frames===
 
===Audio hiccups/Dropped frames===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|''"-force-gfx-st"'' launch option}}
+
{{Fixbox/fix|''"-force-gfx-st"'' launch option|ref=<ref>[http://www.reddit.com/r/shadowrunreturns/comments/1j2q6i/audio_hitchingdropped_frames_fix/ /r/ShadowrunReturns - Audio Hitching/Dropped Frames Fix]</ref>}}
 
# Right click ''"Shadowrun Returns"'' in the Steam Libary and select ''"Properties"''
 
# Right click ''"Shadowrun Returns"'' in the Steam Libary and select ''"Properties"''
 
# Press the ''"set launch options..."'' button and add <code>-force-gfx-st</code>
 
# Press the ''"set launch options..."'' button and add <code>-force-gfx-st</code>
 +
}}
 +
 +
===Start-up crash on OSX===
 +
The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.
 +
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit ''Schemes.Shadowrun.plist''|ref=<ref>[http://steamcommunity.com/app/234650/discussions/0/864974396599176418/ Shadowrun Returns General Discussions - How To: Stop Start-up Crash on OS X]</ref>}}
 +
# Open <code>~/Library/Preferences/unity.Harebrained\ Schemes.Shadowrun.plist</code> with a text editor.
 +
# Edit the value for<br /><code><key>Screenmanager Is Fullscreen mode</key></code> and<br /><code><key>Settings.IsFullScreen</key></code> to <code>0</code> as seen below:
 +
<pre><?xml version="1.0" encoding="UTF-8"?>
 +
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
 +
<plist version="1.0">
 +
<dict>
 +
<key>Screenmanager Is Fullscreen mode</key>
 +
<integer>0</integer>
 +
<key>Screenmanager Resolution Height</key>
 +
<integer>720</integer>
 +
<key>Screenmanager Resolution Width</key>
 +
<integer>1280</integer>
 +
<key>Settings.IsFullScreen</key>
 +
<integer>0</integer>
 +
<key>Settings.ResolutionFullScreen</key>
 +
<integer>7</integer>
 +
</dict>
 +
</plist></pre>
 
}}
 
}}
  

Revision as of 22:24, 5 August 2013

Template:Infobox

Key points

Features Steam Workshop support and a level editor.
The game does not have a save system and instead utilizes a checkpoint system, with usually 10-15 minutes between each checkpoint.

General information

Steam Community Discussions

Availability

Template:Availability Table

Game data

Save game data location

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video settings

Input settings

Template:Input Settings

Audio settings

Template:Audio settings

Issues fixed

Audio hiccups/Dropped frames

Instructions

Start-up crash on OSX

The issue happens since there is a bug in Unity which crashes the game when started in fullscreen. In order to avoid the crash, the game needs to start in windowed mode.

Instructions

Other information

Transfer save game between Steam and DRM-free versions

http://steamcommunity.com/app/234650/discussions/0/864974467730253846/#c864974467740184085

System requirements

Template:System Requirements

Template:System Requirements


References