Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
|
|
|
|
Essential improvements
Increase framerate to 60 FPS
Edit the executable with a hex editor, for example HxD[1][2]
|
- Use the retail
SegaGT.exe as is or decompress the cracked SegaGT.exe with UPX Packer.
- Open the file in a hex editor.
- Go to offset
A5F0C and change 01 to 00 .
- Go to offset
8922C and change 4D01 to A600 .
- Go to offset
89258 and change 4D01 to A600 .
- Go to offset
897B4 and change 4D01 to A600 .
- Change all the hexadecimal values of
0000F041 to 00007042 , there are twelve of them.
|
If yours doesn't look like the above then this is what you'll need to change in your version.
- Go to offset
A5F00
and change 01
to 00
.
- Go to offset
89220
and change 4D01
to A600
.
- Go to offset
89250
and change 4D01
to A600
.
- Go to offset
897B0
and change 4D01
to A600
.
- Change all the hexadecimal values of
0000F041
to 00007042
, there are twelve of them.
Game data
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
No speech. |
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
8 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95, 98, ME | |
Processor (CPU) |
Intel Pentium II 300 Mhz
| Intel Pentium III 400 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
550 MB | |
Video card (GPU) |
4 MB of VRAM DirectX 8 compatible
| 16 MB of VRAM |
Notes
References