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Difference between revisions of "RunGunJumpGun"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: - I added a method that could reduce the speed of the game by reducing the frame-rate, to make the game easier.)
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = false
 
|120 fps                    = false
|120 fps notes              = Frame-locked at 60 FPS.<ref>{{Refurl|url=https://steamcommunity.com/games/440550/announcements/detail/816663857637383275|title=RunGunJumpGun :: Little Update|date=2019-03-05}}</ref><br><br>This game could be forced to use higher refreshed rates, but the gameplay would be too fast. Alternatively, the game's speed could be reduced by lowering the frame-rate. This will make the motion of the game slower. Some people may wish to use this method to make the game easier, so the steps are written below:<br><br>Step 1:<br>Exclusive Fullscreen mode must be enabled, by using the {{code|-window-mode exclusive}} [[Glossary:Command line arguments|command line argument]]. <br><br>Step 2:<br>In the Nvidia graphics driver, click "Manage 3D Settings", then click "Program Settings", then click "Add" and add this game's "rungunjumpgun.exe" file, then scroll to the "Vertical Sync" section and click it, then click "Off".<br><br>Step 3:<br>Then scroll to the "Max Frame Rate" option and click it, then click "On", and set it to "30 FPS".<br><br>For people who are curious about trying higher frame-rates, even though the game would be too fast to enjoy, simply set the option of "Step 3" to a higher number, like "120", instead of "30".
+
|120 fps notes              = Frame-locked at 60 FPS.<ref>{{Refurl|url=https://steamcommunity.com/games/440550/announcements/detail/816663857637383275|title=RunGunJumpGun :: Little Update|date=2019-03-05}}</ref>
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  

Revision as of 03:02, 21 August 2021

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RunGunJumpGun
RunGunJumpGun cover
Developers
ThirtyThree
Publishers
Gambitious Digital Entertainment
Engines
Unity 5[Note 1]
Release dates
Windows August 31, 2016
macOS (OS X) August 31, 2016[citation needed]

General information

Steam Community Discussions

Availability

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\ThirtyThree Games\RunGunJumpGun\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/440550/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\440550\remote\savegame.json
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/440550/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game general settings.
In-game general settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Brazilian Portuguese
Russian
Spanish

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP2
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.8
Processor (CPU) Intel Core 2 Duo 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Shader model 3.0 support

Notes

  1. Unity engine build: 5.3.4f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Baronsmoki on 2019-03-05