Difference between revisions of "Risk of Rain"
From PCGamingWiki, the wiki about fixing PC games
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==Game data== | ==Game data== | ||
− | ===Configuration file | + | ===Configuration file location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{P|game}}\ | + | {{Game data/row|Windows|{{P|game}}\}} |
}} | }} | ||
+ | {{ii}} {{File|Prefs.ini}} stores the configuration. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{P|game}}\ | + | {{Game data/row|Windows|{{P|game}}\}} |
}} | }} | ||
+ | {{ii}} {{File|Save.ini}} stores the save data. {{File|Save_backup.ini}} stores a backup of the data. | ||
===[[Save game cloud syncing]]=== | ===[[Save game cloud syncing]]=== | ||
Line 125: | Line 127: | ||
|eax support notes = | |eax support notes = | ||
}} | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = true | ||
+ | |local co-op players = 4 | ||
+ | |local co-op notes = | ||
+ | |lan co-op = true | ||
+ | |lan co-op players = 4 | ||
+ | |lan co-op notes = See [[#Player limit|Player limit]]. | ||
+ | |online co-op = true | ||
+ | |online co-op players = 4 | ||
+ | |online co-op notes = See [[#Player limit|Player limit]]. | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | ====Player limit==== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Raise the player limit in ini file}} | ||
+ | # Open {{File|Prefs.ini}} in the [[#Configuration file location|configuration file location]]. | ||
+ | # Fine the line {{Code|max_players_online}} and change it to the desired number. | ||
+ | |||
+ | {{ii}} Increasing the number of max players can cause latency issues. | ||
+ | }} | ||
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = false | ||
+ | |p2p notes = | ||
+ | |dedicated = false | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = 11100 | ||
+ | |upnp = false | ||
+ | }} | ||
+ | {{ii}} You can set the port yourself when creating a server. | ||
==Issues unresolved== | ==Issues unresolved== | ||
===Framerate drops when unplugging controller=== | ===Framerate drops when unplugging controller=== | ||
{{ii}} If you plug in a controller and then later unplug it, the game will run much, much slower. This is due to the engine and cannot be resolved.<ref name="common">[http://steamcommunity.com/app/248820/discussions/0/648811126519821361/ Troubleshooting Issues/Problems - Steam Community Discussions]</ref> Temporary solution listed below. | {{ii}} If you plug in a controller and then later unplug it, the game will run much, much slower. This is due to the engine and cannot be resolved.<ref name="common">[http://steamcommunity.com/app/248820/discussions/0/648811126519821361/ Troubleshooting Issues/Problems - Steam Community Discussions]</ref> Temporary solution listed below. | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Common solutions to framerate drops|ref=<ref name="common" />}} |
− | + | * Plug controller back in. | |
− | + | * Restart your computer. | |
− | |||
}} | }} | ||
− | |||
===Steam overlay sizing=== | ===Steam overlay sizing=== | ||
Line 141: | Line 195: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Common solutions to Steam overlay problems}} |
* Disable Steam overlay; | * Disable Steam overlay; | ||
* Play with 1x scaling. | * Play with 1x scaling. | ||
Line 163: | Line 217: | ||
==='The file is being accessed by another process' or any other Windows errors on startup=== | ==='The file is being accessed by another process' or any other Windows errors on startup=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix| | + | {{Fixbox/fix|Common solutions to startup errors|ref=<ref name="common" />}} |
{{ii}} Make sure to run the game outside of Dropbox. | {{ii}} Make sure to run the game outside of Dropbox. | ||
{{ii}} Disable anti-virus programs or whitelist the game if they are interfering with the installation folder. | {{ii}} Disable anti-virus programs or whitelist the game if they are interfering with the installation folder. |
Revision as of 21:33, 8 February 2014
Developers | |
---|---|
Hopoo Games | |
Publishers | |
Chucklefish Games | |
Engines | |
GameMaker | |
Release dates | |
Windows | November 8, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Game data
Configuration file location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/248820/pfx/[Note 1] |
-
Prefs.ini
stores the configuration.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/248820/pfx/[Note 1] |
-
Save.ini
stores the save data.Save_backup.ini
stores a backup of the data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Player limit
Instructions |
---|
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 11100 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
- You can set the port yourself when creating a server.
Issues unresolved
Framerate drops when unplugging controller
- If you plug in a controller and then later unplug it, the game will run much, much slower. This is due to the engine and cannot be resolved.[1] Temporary solution listed below.
Instructions |
---|
Steam overlay sizing
- If you are playing with scaling above 1x you may notice the steam overlay is not positioned correctly and will sometimes display two notification, one being an extra large render and the other being the standard size notification.
Instructions |
---|
Issues fixed
Audio doesn't work, error defining external function
Instructions |
---|
'The file is being accessed by another process' or any other Windows errors on startup
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 2.5 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 130 MB |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/248820/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (248820) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.