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Difference between revisions of "Psychonauts"

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m (updated borderless fullscreen windowed usage)
Line 56: Line 56:
 
[[Image:Psychonauts settings.png|thumb|290px|Video settings.]]
 
[[Image:Psychonauts settings.png|thumb|290px|Video settings.]]
 
{{Video Settings
 
{{Video Settings
|widescreen_resolution       =true
+
|wsgf_link                  =http://www.wsgf.org/dr/psychonauts
|widescreen_resolution_notes =Wide resolutions result in a stretched 4:3 menu, but the game itself is displayed 16:9.
+
|widescreen_wsgf_award      =silver
|multimonitor                 =false
+
|multimonitor_wsgf_award    =silver
|multimonitor_notes           =
+
|widescreen_resolution     =true
|fov                         =false
+
|widescreen_resolution_notes=Wide resolutions result in a stretched 4:3 menu, but the game itself is displayed 16:9.
|fov_notes                   =
+
|multimonitor               =false
|windowed                     =true
+
|multimonitor_notes         =
|windowed_notes               =
+
|fov                       =false
|fullscreen                  =hackable
+
|fov_notes                 =
|fullscreen_notes            =Possible using utility [[Borderless Windowed]].<ref>Tested by [[User:Andytizer|Andytizer]].</ref>
+
|windowed                   =true
|anisotropic                 =hackable
+
|windowed_notes             =
|anisotropic_notes           =Absent from the game. Can be forced in the graphics driver.
+
|borderless_windowed        =hackable
|antialiasing                 =true
+
|borderless_windowed_notes  =Possible using [[Borderless Windowed]] utility.<ref>Tested by [[User:Andytizer|Andytizer]].</ref>
|antialiasing_notes           =
+
|anisotropic               =hackable
|vsync                       =true
+
|anisotropic_notes         =Absent from the game. Can be forced in the graphics driver.
|vsync_notes                 =
+
|antialiasing               =true
 +
|antialiasing_notes         =
 +
|vsync                     =true
 +
|vsync_notes               =
 
}}
 
}}
  
 
== Input settings ==
 
== Input settings ==
 
{{Input Settings
 
{{Input Settings
|key_remap                   =true
+
|key_remap                 =true
|key_remap_notes             =
+
|key_remap_notes           =
|acceleration_option         =
+
|acceleration_option       =
|acceleration_option_notes   =
+
|acceleration_option_notes =
|controller_support           =true
+
|controller_support         =true
|controller_support_notes     =See [[#Controller support|Controller support]].
+
|controller_support_notes   =See [[#Controller support|Controller support]].
 
}}
 
}}
 
=== [[Controller|Controller support]] ===
 
=== [[Controller|Controller support]] ===

Revision as of 08:02, 13 May 2013

Template:Infobox

General information

Official website
Double Fine Action Forums - Psychonauts
GOG.com Community Discussions
GOG.com Support Page
Steam Users' Forums
Steam Community Discussions
Unofficial wiki

Availability

Template:Availability Table

Game data

Template:Game Location Table

This game supports XDG on Linux.

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Input settings

Template:Input Settings

Controller support

An Xbox 360 Controller is recommended. On all Linux and OS X versions of the game, as well as up-to-date Windows versions, the Xbox 360 Controller works out of the box.
Mouse camera control id disabled if a gamepad is plugged in.

Keyboard tooltips

Instructional tooltips remain as if using a keyboard and mouse when using the controller.
Instructions

Issues fixed

Corrupt Game Profile

If, when you open Psychonauts, you are presented with the following error message:

Error (null), line -1
Crash: 0xc0000005
If you have VS.NET installed, you can try to attach the debugger
Otherwise, click OK 

then you may have a corrupted/damaged game profile.

To fix the error message and allow the game to load:

  1. Remove or Cut-Paste away the profile in question (most probably the one used most recently) under "Psychonauts\Profiles\Profile #"
  2. Start the game and create a new profile.
  3. Play!

To possibly recover a saved game:

  1. In step 2 above, ensure that you have created a profile that has exactly the same name as the one from which you want to recover saves. I do not know if this is necessary, but it follows my method.
  2. Copy/Paste all savegames from the lost profile to this new profile. HOPE that the game can read some of the data. If you still don't see savegames, or the test profile shows as damaged, systematically start with SavedGame0 and work through isolating each one to see if you can get data from any one of them while in the game. (IE: use only SavedGame0 from the old profile in the new profile, then ONLY SavedGame1, then ONLY SavedGame2, etc., then combinations, to recover as much data as possible).
  3. Play. I got my autosave back and my first save (I had several saves after it, but it seems they are gone). I hope you have at least that much success!
  4. Reconfigure yourself (or copy the .ini, but this is not tested).

Anisotropic filtering

AF is absent from the game's settings. It can however be forced via the driver of the GPU. This leads to an appreciable improvement in image quality.

Changing Swing Direction

When swinging from a bar the 'F' key is used to change swing direction (Y on the controller).

Thermometer Bar in Wrong Location

When using widescreen resolutions, occasionally the 'thermometer' bar for pyrokinesis will be displayed at the outer-edge of the screen rather than near the targeted object/creature. There are no known fixes to this bug.

Graphics Error Preventing Startup

Error: "The game was unable to find a 32bpp display mode supported by your system in which to run. Your video card and monitor must minimally support 640x480x32bpp."

Solution: Create a file called "DisplaySettings.ini" in the game directory. Insert the following into said file:

[DisplaySettings]
ScreenWidth=1080
ScreenHeight=1920
FullScreen=true
VSync=true
FSAA=true
FSFX=true
AdvancedShading=true
Shadows=true
GammaCorrection=1.000000

ScreenWidth and ScreenHeight are your desired resolution.

Crashes on Cut-scene

Activate compatibility mode for Windows 95.

Unofficial-Patches

v1.05 (by Voodooman on October 02, 2011) Update for non-Steam version. Adds XInput support.

Linux-Specific Issues

Mouse movement in this game feels entirely different from Windows (no zigzags, smoother)
A few graphical features still seem to be missing (projections)

System requirements

Template:System Requirements Template:System Requirements Template:System Requirements


References