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Post Mortem

From PCGamingWiki, the wiki about fixing PC games
Revision as of 18:47, 30 May 2017 by JPulowski (talk | contribs)
Post Mortem
Post Mortem cover
Developers
Microïds
Publishers
The Adventure Company
Anuman Interactive
DreamCatcher Interactive
Steam Meridian4
Engines
Virtools
Release dates
Windows November 1, 2002
Post Mortem on Wikipedia
Still Life
Post Mortem 2002
Still Life 2005
Still Life 2 2009

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Steam Users' Forums

Availability

Source DRM Notes Keys OS
Retail
DRM details are not known
Windows
Amazon.com
DRM details are not known
Windows
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/46550/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/46550/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Windowed

Instructions

Issues fixed

3D Engine Error

3D engine initialization failed error or a 3D accelerator not found error (commonly found in Windows 8 and later).
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video

System requirements

Windows
Minimum Recommended
Operating system (OS) 95, 98, Me, 2000, XP
Processor (CPU) Intel Pentium II 350 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 470 MB
Video card (GPU) 16 MB of VRAM
DirectX 7.0 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References