Difference between revisions of "PixelJunk Monsters Ultimate"
From PCGamingWiki, the wiki about fixing PC games
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+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = XP SP2 | ||
+ | |minproc = 1.5 GHz Dual core | ||
+ | |minmem = 2 GB | ||
+ | |minHD = 600 MB | ||
+ | |minDX = 9.0c | ||
+ | |minSM = 2 | ||
+ | |||
+ | |recOS = 7 | ||
+ | |recproc = 2.2 GHz Dual core | ||
+ | |recmem = 4 GB | ||
+ | |recHD = | ||
+ | |recGPU = | ||
+ | }} | ||
{{References}} | {{References}} |
Revision as of 16:27, 28 August 2013
An assignment for this game is currently available. You can read on how to apply for it here.
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Q-Games | |
Release dates | |
Windows | August 26, 2013 |
macOS (OS X) | TBA |
Linux | TBA |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
PixelJunk | |
---|---|
PixelJunk Eden | 2012 |
PixelJunk Monsters Ultimate | 2013 |
PixelJunk Shooter | 2013 |
PixelJunk Nom Nom Galaxy | 2015 |
PixelJunk Shooter Ultimate | 2015 |
PixelJunk Monsters 2 | 2018 |
General information
Availability
Game data
Configuration file and save game data location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | DirectX 9.0c compatible Shader model 2 support |
References
Categories:
- Assignments
- Stubs
- Pages needing cover images
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid section order
- Missing section (Availability)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)