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Difference between revisions of "Parkitect"

From PCGamingWiki, the wiki about fixing PC games
(→‎Configuration file(s) location: Added Windows config file location.)
(→‎Video settings: Added image and updated settings.)
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==Video settings==
 
==Video settings==
 +
{{Image|Parkitect Graphics Settings.png|Graphics settings.}}
 
{{Video settings
 
{{Video settings
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 68: Line 69:
 
|ultrawidescreen wsgf award =  
 
|ultrawidescreen wsgf award =  
 
|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
|widescreen resolution      = unknown
+
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
 
|multimonitor              = unknown
 
|multimonitor              = unknown
Line 76: Line 77:
 
|4k ultra hd                = unknown
 
|4k ultra hd                = unknown
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
|windowed                  = unknown
+
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = <code>Fullscreen<code> is [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
|anisotropic                = unknown
+
|anisotropic                = false
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = FXAA, TAA
|vsync                      = unknown
+
|vsync                      = limited
|vsync notes                =  
+
|vsync notes                = Only applies to menus.<ref>{{Refcheck|user=Expack3|date=2019-06-17|comment=With Vsync on and target framerate uncapped, the game only conforms to the monitor refresh rate when going through menus. Gameplay does not respect monitor refresh rate.}}</ref>
|60 fps                    = unknown
+
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
|120 fps                    = unknown
+
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Target framerate can be set to 30FPS, 60FPS, or none (<code>Uncapped</code>).
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
|color blind                = unknown
+
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}

Revision as of 20:26, 17 June 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Parkitect
Parkitect cover
Developers
Texel Raptor
Engines
Unity 2017[Note 1]
Release dates
Windows November 29, 2018
macOS (OS X) November 29, 2018
Linux November 29, 2018
Parkitect on Wikipedia

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\setup.ini[Note 2]
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %USERPROFILE%\Documents\Parkitect\Saves\Savegames\
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Graphics settings.
Graphics settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Danish
Dutch
German

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista, 7, 8, 10
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 10 compatible
Shader model 3.0 support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Shader model 3.0 support
Linux
Minimum Recommended
Operating system (OS) Ubuntu 14.04, SteamOS
Processor (CPU) Intel Core i3 2.3 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Shader model 3.0 support

Notes

  1. Unity engine build: 2017.4.1f1[1]
  2. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2018-05-09