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Difference between revisions of "PCGamingWiki:Taxonomy"

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{{Projectbox|content=
 
'''Project aim'''
 
* Taxonomy is a project on PCGamingWiki to categorise every game on the wiki.
 
  
'''Contact'''
 
* [[User:Andytizer|Andytizer]] is leading this project. To discuss further please visit our [[PCGamingWiki:Discord|Discord]] on the '''#projects''' channel.
 
 
'''Notes'''
 
* '''Category''' names should be as short as possible.
 
* '''Definitions''' should explained within two or three sentences. Provide 4-5 examples to be as clear as possible.
 
* A game should only include a category ''if'' the category forms a major part or section of a game, for example {{Glossary:Parachuting}} is a major gameplay mechanic of [[Just Cause]] but not of [[Call of Duty: Modern Warfare]] which only features parachuting in a small section of the game.
 
 
'''New categories'''
 
* Categories exist to help group games meaningfully, however they should not be too granular so as to cause thousands of categories to require creating, e.g. we have {{Glossary:Shooter}} which meaningfully encompasses a large number of games, however an AK-47 category does not meaningfully distinguish from other {{Glossary:Shooter}} games.
 
* A new category should encompass at least 10 games before being proposed.
 
* Each individual {{T|Glossary}} page is freely editable, but please discuss with [[User:Andytizer|Andytizer]] or on the [[PCGamingWiki:Discord|Discord]] on the '''#projects''' channel on Discord before creating new categories.
 
 
'''References'''
 
* [https://community.pcgamingwiki.com/topic/4095-proposal-genres-and-modes/ Forum thread]
 
* [https://www.mobygames.com/glossary/genres MobyGames Genre Definitions page]
 
* [https://www.igdb.com/contribution_guidelines?page=addinggamedata#categorization IGDB Categorization]
 
* {{W|Video game monetization}}.
 
* Categories are originally based on [https://microtransaction.zone/Home/Tags MicroTransaction Zone] and their useful tags.
 
 
'''Templates'''
 
* {{T|Infobox game/row/taxonomy/monetization}}
 
* {{T|Infobox game/row/taxonomy/microtransactions}}
 
* {{T|Infobox game/row/taxonomy/modes}}
 
* {{T|Infobox game/row/taxonomy/pacing}}
 
* {{T|Infobox game/row/taxonomy/perspectives}}
 
* {{T|Infobox game/row/taxonomy/controls}}
 
* {{T|Infobox game/row/taxonomy/genres}}
 
* {{T|Infobox game/row/taxonomy/sports}}
 
* {{T|Infobox game/row/taxonomy/vehicles}}
 
* {{T|Infobox game/row/taxonomy/art styles}}
 
* {{T|Infobox game/row/taxonomy/themes}}
 
* {{T|Infobox game/row/taxonomy/series}}
 
}}
 
 
==Instructions==
 
* These below rows should sit within the {{T|Infobox game}} and below the '''reception''' rows.
 
 
'''Syntax'''
 
<pre>|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | DLC }}
 
{{Infobox game/row/taxonomy/microtransactions | Cosmetic }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 
{{Infobox game/row/taxonomy/controls          | Direct control }}
 
{{Infobox game/row/taxonomy/genres            | Action, Shooter }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 
{{Infobox game/row/taxonomy/series            | Doom }}
 
</pre>
 
 
'''Notes'''
 
* Limit of 5 categories per row (except for monetization/microtransactions) - pick the items which most apply to the game.
 
* {{T|Glossary}} and new use of Glossary namespace to hold definitions which will be transcluded to every Taxonomy term.
 
** For example, '''FPS''' adds the categories '''First-person''' and '''Shooter'''.
 
** Place '''FPS''' into the standard {{T|Infobox game/row/taxonomy/genres}} row and remove the '''Shooter''' category (don't remove the '''perspectives''', only remove from '''genres''').
 
 
'''Monetization and Microtransactions tables'''
 
 
When completing the monetization/microtransactions taxonomy, please also add the relevant tables under Availability:
 
* {{T|Monetization}} - see the [[PCGamingWiki:Editing guide/Monetization|Editing guide - Monetization]]
 
* {{T|Microtransactions}} - see the [[PCGamingWiki:Editing guide/Microtransactions|Editing guide - Microtransactions]]
 
 
==Definitions==
 
===Monetization===
 
{{Taxonomy/table|monetization}}
 
 
===Microtransactions===
 
{{Taxonomy/table|microtransactions}}
 
 
<div style="overflow-x:auto">
 
{| class="pcgwikitable"
 
|+ style="font-weight:bold" | Unused
 
|- class="template-infotable-head" |
 
! scope="col" width="12%" | Category
 
! scope="col" width="33%" | Definition
 
! scope="col" width="40%" | Examples
 
! scope="col" width="15%" | Notes
 
|- class= "table-generic-body-row" |
 
! Limited use items
 
| Purchaseable items that have a limited number of uses or may expire.
 
|
 
*[[Counter-Strike: Global Offensive]] sprays have x50 times use before running out.
 
*Can only think of one example, seems more like a cosmetic.
 
|
 
|- class= "table-generic-body-row" |
 
! Physical DLC
 
|
 
| Only a handful of PC games use 'physical DLC' and are defunct e.g. [[Skylanders: Spyro's Adventure]].
 
| [https://microtransaction.zone/Home/Tags#batteriesnotincluded Batteries Not Included]
 
|- class= "table-generic-body-row" |
 
! Singleplayer only
 
|
 
|
 
| [https://microtransaction.zone/Home/Tags#tableforone Table for One (Standalone Single Player)]
 
|-
 
|}
 
</div>
 
 
===Modes===
 
{{ii}} The following modes are not mutually exclusive. If a game includes e.g. a singleplayer campaign as well as a multiplayer mode, add both modes to the article (comma-delimited).
 
 
{{Taxonomy/table|modes}}
 
<div style="overflow-x:auto">
 
{| class="wikitable"
 
|+ Unused
 
|-
 
! scope="col" width="10%" | PCGW
 
! scope="col" width="7%" | MobyGames
 
! scope="col" width="25%" | Definition to be modified
 
! scope="col" width="48%" | Notes
 
! scope="col" width="10%" | Examples
 
|-
 
! Local multiplayer
 
|
 
|
 
|
 
|
 
|-
 
! Online only
 
|
 
| Only playable online.
 
| Defined by {{T|DRM}}.
 
| [[Diablo III]]
 
|-
 
! Online multiplayer
 
|
 
|
 
|
 
|
 
|-
 
! LAN
 
|
 
|
 
|
 
|
 
|-
 
! Co-op
 
|
 
|
 
|
 
|
 
|-
 
! Versus
 
|
 
|
 
|
 
|
 
|-
 
! Asynchronous
 
|
 
|
 
|
 
|
 
|-
 
! Hotseat
 
|
 
|
 
|
 
|
 
|-
 
! Splitscreen
 
|
 
|
 
|
 
|
 
|}
 
</div>
 
 
===Pacing===
 
{{Taxonomy/table|pacing}}
 
 
===Perspectives===
 
{{ii}} A game can have multiple perspectives.
 
{{Taxonomy/table|perspectives}}
 
 
===Controls===
 
{{Taxonomy/table|controls}}
 
 
===Genres===
 
{{ii}} Renamed MobyGames 'Gameplay' into 'Genres'.
 
{{ii}} Some categories, most notably FPS, sets two or more other genres when used (e.g. First-person and Shooter).
 
{{Taxonomy/table|genres}}
 
 
===Sports===
 
{{Taxonomy/table|sports subcategories}}
 
 
===Vehicles===
 
{{Taxonomy/table|vehicle subcategories}}
 
 
===Art styles===
 
{{Taxonomy/table|art styles}}
 
 
===Themes===
 
{{Taxonomy/table|theme}}
 
 
===Series===
 
{{Infobox game/row/taxonomy/series/Documentation}}
 
 
{{References}}
 
[[Category:Projects]]
 

Revision as of 20:43, 16 July 2022