Open Season
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Revision as of 14:08, 25 January 2021 by 2800:ac:3:4d4c:edbb:155d:d25c:73e (talk) (→Video settings)
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Developers | |
---|---|
Ubisoft Montreal | |
Ubisoft Quebec | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | September 12, 2006 |
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | Despite the fact that the requirements state that the game is directx 9 it is actually directx 8 |
Shader Model support | 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000 | XP |
Processor (CPU) | Intel Pentium 4 1.5 GHz AMD Athlon 1.5 GHz |
Intel Pentium 4 2 GHz AMD Athlon 2 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9 compatible Shader model 1.1 support | |
Sound (audio device) | Audio solution containing Dolby Digital Live required for Dolby Digital audio | |
Other | 16x CD-ROM drive or 4x DVD-ROM drive |