Difference between revisions of "Messiah"
m (Robot: Cosmetic changes) |
m (migrated requirements template; misc. fixes, replaced: {{SysReq → {{System Requirements, minGPU1 → minGPU, removed: |gog =) |
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{{infobox | {{infobox | ||
|title = Messiah | |title = Messiah | ||
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|publisher = [[Wikipedia:Interplay Entertainment|Interplay Entertainment]] | |publisher = [[Wikipedia:Interplay Entertainment|Interplay Entertainment]] | ||
|engine = Messiah Engine | |engine = Messiah Engine | ||
− | |release dates = | + | |release dates = March 31, 2000 |
− | + | }} | |
− | |gog | + | ==Availability== |
+ | {{Availability Table| | ||
+ | {{Availability Table/row| [http://www.gog.com/gamecard/messiah GOG.com] | {{ID|DRM-free}} | DRM-free.}} | ||
}} | }} | ||
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* [http://www.fileplanet.com/40768/40000/fileinfo/Messia-v0.1 Version 0.1 patch] | * [http://www.fileplanet.com/40768/40000/fileinfo/Messia-v0.1 Version 0.1 patch] | ||
* [http://www.fileplanet.com/44288/40000/fileinfo/Messiah-v0.2 Version 0.2 patch] | * [http://www.fileplanet.com/44288/40000/fileinfo/Messiah-v0.2 Version 0.2 patch] | ||
+ | {{ii}} Not needed for the GOG.com version. | ||
= Fixes = | = Fixes = | ||
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= System Requirements = | = System Requirements = | ||
− | {{ | + | {{System Requirements |
+ | |OSfamily = Windows | ||
|minproc = Pentium III 233 MHz | |minproc = Pentium III 233 MHz | ||
|minmem = 64 MB | |minmem = 64 MB | ||
|minHD = 600 MB free | |minHD = 600 MB free | ||
− | | | + | |minGPU = SVGA |
}} | }} | ||
− | |||
[[Category:Windows]] | [[Category:Windows]] |
Revision as of 03:57, 13 February 2013
Availability
Patches
Official Patches
- Not needed for the GOG.com version.
Fixes
Fix slowdown and 32bit color
In modern GPUs the game has severe slowdown issues and is locked to 16bit color only support. This can be addressed by the game itself, but it requires either a custom shortcut or running the game from the command line. The steps are simple:
- Run the game with the -x argument, like MessiahD3D.exe -x (or create a shortcut to MessiahD3D.exe with the -x argument added)
- Select one of the available resolutions and press Ok. Another resolution selecting window will appear.
- Leave the graphics card option as is
- Select Direct3D HAL (do not select Direct3D T&L HAL - this will cause slowdowns!)
- From the third option scroll to find the resolution you picked in the first window (widescreen modes do not seem to work). Make sure it says "x 32" at the right side (which means 32bit color), otherwise you will get nasty color banding since modern GPUs lack dithering support for 16bit modes
- Press Run game
There is a problem, however. The videos do not play properly in 32bit mode. However they are only the logo, intro and ending so you may want to run the game in 16bit mode to see these and use 32bit when playing.