General information
- Official support page
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Essential improvements
Patches
- The latest official patch 0.2 is available at soggi.org. Digital versions are already patched.
- Forced resolution allows high resolution without shrinking the HUD\menus. Super sampling anti-aliasing is also possible
- MCI emulation gets the CD music working properly
Manuals, etc.
All of the downloads available for the game can be found on the official support page.
Game data
Configuration file(s) location
Save game data location
Video
Input
In-game control settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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EAX support |
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Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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Retail only. |
German |
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Retail only. Patch for digital release here. |
Italian |
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Retail only. |
Polish |
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Retail only. |
Russian |
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Retail only. Patch for digital release here. |
Spanish |
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Retail only. |
VR support
3D modes |
Native |
Notes |
vorpX |
| G3D/Z3D User created game profile, see vorpx forum profile introduction. |
Issues fixed
Fix slowdown and 32-bit color
In modern GPUs the game has severe slowdown issues and is locked to 16-bit color only support. This can be addressed by the game itself, but it requires either a custom shortcut or running the game from the command line:
Change the rendering settings[citation needed]
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- The logo, intro, and ending videos will not render properly in 32-bit mode
- Run the game with the -x argument, like MessiahD3D.exe -x (or create a shortcut to MessiahD3D.exe with the -x argument added).
- Select one of the available resolutions and press Ok. Another resolution selecting window will appear.
- Leave the graphics card option as is.
- Select Direct3D HAL (do not select Direct3D T&L HAL - this will cause slowdowns!)
- From the third option scroll to find the resolution you picked in the first window (widescreen modes do not seem to work). Make sure it says "x 32" at the right side (which means 32-bit color), otherwise you will get nasty color banding since modern GPUs lack dithering support for 16-bit modes.
- Press Run game.
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Game crashing when opening door
A good chunk into the game, there is a certain door after an elevator that can crash the game whenever opening it, making progress impossible. There are two possible fixes for this:
Run in safe mode
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- Safe mode completely disables sound
- After the game crashes, start it again. It will offer you to run in safe mode. Now you can open the door and proceed.
- You have to play through the entire next chapter in safe mode, without sound.
- At the end of the chapter, save and exit the game.
- After restarting the game (without safe mode), you can load your safe and continue playing normally.
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Download patch 02 and disable pre-loading cached files
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- Patch 02 might pop up the message "error opening mci device" whenever launching the game. You can ignore that.
- Another solution is to download patch 02, which is not included with most game versions (e.g. GOG). You can see if you already have that patch installed if you have the option "pre-load cached files" in the options menu.
- Download and install patch 02, e.g. from here, if you don't have it already.
- Now go to the options menu and disable "pre-load cached files". Then you can open the door without crash and continue playing.
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Game doesn't launch
If you use third-party tools like Rivatuner Statistics Server (RTSS), deactivate it.
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Other information
Command line arguments
- See command line arguments on how to use the following options.
Parameter |
Description |
-i |
Skip intro logos |
-s |
Disable sound |
-o |
Disable Fog |
-v |
Disable mip-mapping |
+! |
Fixes Windows 2000 crashes on some machines when switching from the game to the game menu. |
-p |
Will disable any gamma control for users who wish to use their windows gamma and not in game gamma settings. |
+T |
Enables verbose debug information for sound cards. |
Other information
API
Executable |
32-bit |
64-bit |
Notes |
Windows |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Intel Pentium MMX 233 MHz
| Intel Pentium II 300 MHz |
System memory (RAM) |
64 MB |
128 MB |
Hard disk drive (HDD) |
600 MB | |
Video card (GPU) |
8 MB of VRAM DirectX 7 compatible
| 16 MB of VRAM |
Notes
References