Difference between revisions of "Mage's Initiation: Reign of the Elements"
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===Save game data location=== | ===Save game data location=== |
Revision as of 20:56, 31 January 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Himalaya Studios | |
Engines | |
Adventure Game Studio | |
Release dates | |
Windows | January 30, 2019 |
macOS (OS X) | January 30, 2019 |
Linux | January 30, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Steam |
- Kickstarter Demo (Windows)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 700 MHz 640x400, 32-bit color DirectX 8.0 compatible | 1200 MHz 1280x800, 32-bit color |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.11 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Debian 9, Ubuntu 16, SteamOS | |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 2 compatible |