Difference between revisions of "Low Light Combat"
From PCGamingWiki, the wiki about fixing PC games
(added standard templates (most details unknown)) |
|||
Line 41: | Line 41: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 49: | Line 49: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown |
Revision as of 23:03, 2 December 2013
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Wolfire Games | |
Engines | |
Unity | |
Release dates | |
Windows | March 3, 2013 |
macOS (OS X) | March 3, 2013 |
Linux | March 3, 2013 |
Key points
- Made as part of the Humble Bundle Mojam 2 in 78 hours.
Availability
Game data
Configuration file and save game data location
- This game does not follow the XDG Base Directory Specification on Linux.