Difference between revisions of "Lost Planet 3"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: If it's on by default it means true, whether you can turn it off is another business that should be explained in depth.) |
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|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = No option in menu, 16xAF is on by default. Can be changed via Driver or .ini. | |anisotropic notes = No option in menu, 16xAF is on by default. Can be changed via Driver or .ini. | ||
|antialiasing = Hackable | |antialiasing = Hackable | ||
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}} | }} | ||
− | ===Field of view (FOV)=== | + | ===[[Field of view (FOV)]=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Field of view fix}} | {{Fixbox/fix|Field of view fix}} | ||
Line 100: | Line 100: | ||
}} | }} | ||
− | ===Anti-aliasing (AA)=== | + | ===[[Anti-aliasing (AA)]]=== |
{{ii}} There is no option for anti-aliasing in game and post process MLAA is turned on by default. | {{ii}} There is no option for anti-aliasing in game and post process MLAA is turned on by default. | ||
Revision as of 22:51, 27 August 2013
Developers | |
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Spark Unlimited | |
Publishers | |
Capcom | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | August 27, 2013 |
Lost Planet | |
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Lost Planet: Extreme Condition | 2007 |
Lost Planet: Extreme Condition Colonies Edition | 2008 |
Lost Planet 2 | 2010 |
Lost Planet 3 | 2013 |
General information
- Steam Community Discussions
- Official forum - low activity.
Availability
- All versions require Steam as this game is using Steamworks.
Improvements
Skip intro videos
Instructions |
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Game data
Video settings
[[Field of view (FOV)]
Instructions |
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Anti-aliasing (AA)
- There is no option for anti-aliasing in game and post process MLAA is turned on by default.
Instructions |
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Instructions |
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Input settings
Remapping
- The game is using strange implementation of key binding - you are not allowed to change action to a key, which is already bound to another action. Another games will unbind previous action, or let both actions be bound on the same key. This is problem because LP3 has several actions bound to one key and you can not bind these actions to other key. It makes ordinary key swapping also very difficult.
Instructions |
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Audio settings
System requirements
References
Categories:
- Windows
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Pages with broken file links
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)