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Difference between revisions of "Lost Planet 3"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Video settings: If it's on by default it means true, whether you can turn it off is another business that should be explained in depth.)
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|borderless windowed        = unknown
 
|borderless windowed        = unknown
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = hackable
+
|anisotropic                = true
 
|anisotropic notes          = No option in menu, 16xAF is on by default. Can be changed via Driver or .ini.
 
|anisotropic notes          = No option in menu, 16xAF is on by default. Can be changed via Driver or .ini.
 
|antialiasing              = Hackable
 
|antialiasing              = Hackable
Line 88: Line 88:
 
}}
 
}}
  
===Field of view (FOV)===
+
===[[Field of view (FOV)]===
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Field of view fix}}
 
{{Fixbox/fix|Field of view fix}}
Line 100: Line 100:
 
}}
 
}}
  
===Anti-aliasing (AA)===
+
===[[Anti-aliasing (AA)]]===
 
{{ii}} There is no option for anti-aliasing in game and post process MLAA is turned on by default.
 
{{ii}} There is no option for anti-aliasing in game and post process MLAA is turned on by default.
  

Revision as of 22:51, 27 August 2013

Lost Planet 3
Lost Planet 3 cover
Developers
Spark Unlimited
Publishers
Capcom
Engines
Unreal Engine 3
Release dates
Windows August 27, 2013
Lost Planet
Lost Planet: Extreme Condition 2007
Lost Planet: Extreme Condition Colonies Edition 2008
Lost Planet 2 2010
Lost Planet 3 2013

General information

Steam Community Discussions
Official forum - low activity.

Availability

Template:Availability Table

All versions require Steam as this game is using Steamworks.

Improvements

Skip intro videos

Instructions

Game data

Template:Game Location Table

Video settings

Template:Video settings

[[Field of view (FOV)]

Instructions

Anti-aliasing (AA)

There is no option for anti-aliasing in game and post process MLAA is turned on by default.
Instructions
Instructions

Input settings

Template:Input Settings

Remapping

The game is using strange implementation of key binding - you are not allowed to change action to a key, which is already bound to another action. Another games will unbind previous action, or let both actions be bound on the same key. This is problem because LP3 has several actions bound to one key and you can not bind these actions to other key. It makes ordinary key swapping also very difficult.
Instructions

Audio settings

Template:Audio settings

System requirements

Template:System Requirements

References