Difference between revisions of "Lethe - Episode One"
From PCGamingWiki, the wiki about fixing PC games
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==Video settings== | ==Video settings== | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/lethe-episode-one/en |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
Line 58: | Line 58: | ||
|4k ultra hd wsgf award = silver | |4k ultra hd wsgf award = silver | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= The game is {{term|Vert-}} by default. See the [ | + | |widescreen resolution notes= The game is {{term|Vert-}} by default. See the [https://www.wsgf.org/dr/lethe-episode-one/en WSGF entry]. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://www.wsgf.org/dr/lethe-episode-one/en WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/lethe-episode-one/en WSGF entry]. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = See the [ | + | |4k ultra hd notes = See the [https://www.wsgf.org/dr/lethe-episode-one/en WSGF entry]. |
|fov = true | |fov = true | ||
− | |fov notes = Up to 100°. See the [ | + | |fov notes = Up to 100°. See the [https://www.wsgf.org/dr/lethe-episode-one/en WSGF entry]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 206: | Line 206: | ||
|shader model versions = 3.0 | |shader model versions = 3.0 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 12:07, 15 June 2019
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Developers | |
---|---|
KoukouStudios | |
Faber Interactive | |
Publishers | |
Faber Interactive | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | August 1, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UDKGame\Config\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/407780/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\Lethe ep1\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/407780/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Lethe - Episode One. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 10 |
Processor (CPU) | 2.0+ GHz Dual Core | 3.0+ Ghz Quad Core |
System memory (RAM) | 2 GB | 4+ GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
2048 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/407780/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (407780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.