Difference between revisions of "Kingdoms Rise"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
Line 57: | Line 57: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = true |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
|oculus rift = unknown | |oculus rift = unknown | ||
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|120hz = unknown | |120hz = unknown | ||
|120hz notes = | |120hz notes = | ||
− | |color blind = | + | |color blind = true |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
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==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = false |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = hackable |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Console command: <code>InvertMouse</code>; see [[#Console commands|Console commands]]. |
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 101: | Line 101: | ||
==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = BGM, SFX |
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
Line 113: | Line 113: | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | |||
+ | ==Other information== | ||
+ | ===Console commands=== | ||
+ | {{ii}} Games running on Unreal Engine 3 can utilize some [[User:Fwinest_JediThug/UE3_Console_Commands|UE3 Console Commands]] for various tasks. | ||
+ | ===Toggling Mouse Smoothing=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Editing UDKInput.ini|ref=<ref>[http://steamcommunity.com/app/248630/discussions/1/666826703341190687/ Tips, Tricks, and Fixes]</ref>}} | ||
+ | # Navigate to <code>%ProgramFiles(x86)%\Steam\SteamApps\common\KingdomsRise\UDKGame\Config\</code> and open <code>UDKInput.ini</code>! | ||
+ | # Change the value of <code>bEnableMouseSmoothing</code> to either <code>true</code> or <code>false</code> and save the file! | ||
}} | }} | ||
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|minGPU2 = Nvidia GeForce 8800 GT | |minGPU2 = Nvidia GeForce 8800 GT | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Revision as of 22:15, 3 December 2013
Developers | |
---|---|
Flyleap Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 19, 2013 |
macOS (OS X) | November 19, 2013 |
General information
Availability
Game data
Configuration files and save game location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Other information
Console commands
- Games running on Unreal Engine 3 can utilize some UE3 Console Commands for various tasks.
Toggling Mouse Smoothing
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | ATI Radeon 3870 Nvidia GeForce 8800 GT |