Difference between revisions of "Insecticide"
From PCGamingWiki, the wiki about fixing PC games
m (Update template usage.) |
I Drink Lava (talk | contribs) |
||
Line 167: | Line 167: | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Up to 7.0 output with [[Glossary:Sound_card#DirectSound_hardware_path|DirectSound3D restoration software.]] |
|subtitles = true | |subtitles = true | ||
|subtitles notes = | |subtitles notes = | ||
Line 175: | Line 175: | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = DirectSound3D through FMOD.<ref>[https://www.youtube.com/watch?v=MDUg4sfrAGM Insecticide Part 1 w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio) The poor man's Psychonauts]</ref> |
}} | }} | ||
Revision as of 02:13, 28 January 2020
Developers | |
---|---|
Crackpot Entertainment | |
Creat Studios | |
Publishers | |
Gamecock Media Group | |
Release dates | |
Windows | June 13, 2008 |
Key points
- Also titled "Insecticide Part 1"
- The game was intended to be a 2 part series, but Insecticide Part 2 was cancelled when the developers were bought out. This ultimately results in a game with an incomplete story. That being said, the cutscenes for both games were completed beforehand and are available on an official YouTube playlist (Spoiler warning)
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/16710/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\profiles[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/16710/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 64 MB of VRAM DirectX 9.0c compatible Shader model 2 support |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (16710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.