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Difference between revisions of "I Am Bread"

From PCGamingWiki, the wiki about fixing PC games
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===API===
 
===API===
 
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|directdraw versions    =  
 
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|directdraw notes      =  
 
|directdraw notes      =  
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|opengl versions        = true
 
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|shader model versions  =  
 
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|windows 32-bit exe    = unknown
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|windows 32-bit exe    = true
|windows 64-bit exe    = unknown
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|windows 64-bit exe    = false
 
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===Middleware===
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{{Middleware
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|physics          =
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|physics notes    =
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|audio            =
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|audio notes      =
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|interface        =
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|interface notes  =
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|input            = InControl
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|input notes      =
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|cutscenes        =
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|cutscenes notes  =
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|multiplayer      =
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|multiplayer notes=
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|anticheat        =
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|anticheat notes  =
 
}}
 
}}
  

Revision as of 13:46, 21 November 2019

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
I Am Bread
I Am Bread cover
Developers
Bossa Studios
Engines
Unity 5[Note 1]
Release dates
Windows April 9, 2015
macOS (OS X) April 9, 2015
I Am Bread on Wikipedia

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/327890/pfx/[Note 2]

Save game data location

System Location
Windows
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/327890/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game video settings.
In-game video settings.

Template:Video settings

Input settings

In-game input settings.
In-game input settings.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

Middleware

Middleware Notes
Input InControl

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) 2.4 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 2500 MB
Video card (GPU) Nvidia GeForce GTS 450 or better
DirectX 9.0 compatible
macOS (OS X)
Minimum
Operating system (OS) 10.7
Processor (CPU) 2.3 GHz Quad Core
System memory (RAM) 4 GB
Hard disk drive (HDD) 2500 MB
Video card (GPU) Nvidia GeForce GT 650M or better

Notes

  1. Unity engine build: 5.0.2f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Vetle on 2018-01-27