Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Hexcells Infinite"

From PCGamingWiki, the wiki about fixing PC games
(→‎Game data: Linux paths updated, save file masks)
(→‎API: Linux & OS X bitness info, OpenGL note)
Line 270: Line 270:
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        = unknown
+
|opengl versions        = true
|opengl notes          =  
+
|opengl notes          = OS X and Linux only.
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
Line 288: Line 288:
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
|macos intel 32-bit app = unknown
+
|macos intel 32-bit app = true
|macos intel 64-bit app = unknown
+
|macos intel 64-bit app = true
 
|macos app notes        =  
 
|macos app notes        =  
|linux 32-bit executable= unknown
+
|linux 32-bit executable= true
|linux 64-bit executable= unknown
+
|linux 64-bit executable= true
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}

Revision as of 20:16, 21 August 2020

Hexcells Infinite
Hexcells Infinite cover
Developers
Matthew Brown
Engines
Former Unity 4[Note 1]
Unity 5[Note 2]
Release dates
Windows September 1, 2014
macOS (OS X) September 1, 2014
Linux September 1, 2014
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Relaxed
Perspectives Flip screen, Top-down view
Controls Point and select
Genres Puzzle
Art styles Abstract
Series Hexcells
Hexcells Infinite on HowLongToBeat
Hexcells Infinite on IGDB
Hexcells Infinite on MobyGames
Hexcells Infinite on Wikipedia
Hexcells
Hexcells 2013
Hexcells Plus 2013
Hexcells Infinite 2014

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Humble Store
DRM-free
Packaged with Hexcells and Hexcells Plus.
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Matthew Brown\Hexcells Infinite\
<path-to-game>\saves\options.txt[Note 3]
macOS (OS X)
Linux $XDG_CONFIG_HOME/unity3d/Matthew Brown/Hexcells Infinite/prefs
<path-to-game>/saves/options.txt

Save game data location

System Location
Windows <path-to-game>\saves\*.save[Note 3]
macOS (OS X)
Linux <path-to-game>/saves/*.save
This game does not follow the XDG Base Directory Specification on Linux.

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

External general settings.
External general settings.
In-game general settings.
In-game general settings.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 9, 11
OpenGL
OS X and Linux only.
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Other information

Custom levels

To load custom level in game, level needs to be copied onto clipboard, which makes load custom level in games main menu clickable.
Creating custom levels can be done with Sixcells.

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support
Linux
Minimum
Operating system (OS) Ubuntu 10.04
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 100 MB
Video card (GPU) Shader model 2.0 support

Notes

  1. Unity engine build: 4.6.1f1[1]
  2. Unity engine build: 5.6.3f1[2]
  3. 3.0 3.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:Vetle on 2017-05-25
  2. Verified by User:Mastan on 2020-08-21