Difference between revisions of "Hexcells Infinite"
From PCGamingWiki, the wiki about fixing PC games
m (→Input settings: updated template usage) |
m (updated template usage) |
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|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
{{series|Hexcells}} | {{series|Hexcells}} | ||
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'''General information''' | '''General information''' | ||
{{mm}} [http://www.matthewbrowngames.com/hexcellsinfinite.html Official site] | {{mm}} [http://www.matthewbrowngames.com/hexcellsinfinite.html Official site] | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/304410/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
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|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
|steam input presets = unknown | |steam input presets = unknown | ||
|steam input presets notes = | |steam input presets notes = | ||
|steam controller prompts = unknown | |steam controller prompts = unknown | ||
|steam controller prompts notes = | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
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==Other information== | ==Other information== | ||
− | ===[ | + | ===[https://steamcommunity.com/app/304410/discussions/0/613936673556813085/ Custom levels]=== |
{{ii}} To load custom level in game, level needs to be copied onto clipboard, which makes {{code|load custom level}} in games main menu clickable. | {{ii}} To load custom level in game, level needs to be copied onto clipboard, which makes {{code|load custom level}} in games main menu clickable. | ||
{{ii}} Creating custom levels can be done with [https://github.com/blaxpirit/sixcells Sixcells]. | {{ii}} Creating custom levels can be done with [https://github.com/blaxpirit/sixcells Sixcells]. |
Revision as of 02:39, 31 August 2018
Developers | |
---|---|
Matthew Brown | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | September 1, 2014 |
macOS (OS X) | September 1, 2014 |
Linux | September 1, 2014 |
Hexcells | |
---|---|
Hexcells | 2013 |
Hexcells Plus | 2013 |
Hexcells Infinite | 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Matthew Brown\Hexcells Infinite\ |
macOS (OS X) | |
Linux |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 2] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Games main menu. On left bottom from left: music and audio toggle, left/right click swap and blue hex highlight outlines.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Other information
Custom levels
- To load custom level in game, level needs to be copied onto clipboard, which makes
load custom level
in games main menu clickable. - Creating custom levels can be done with Sixcells.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 10.04 | |
Processor (CPU) | 2.0 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | Shader model 2.0 support |
Notes
- ↑ Unity engine build: 4.6.1f1[1]
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Vetle on 2017-05-25