Difference between revisions of "Glossary:Track racing"
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* [[NASCAR Racing 2002 Season]] | * [[NASCAR Racing 2002 Season]] | ||
|notes = [https://www.mobygames.com/genre/sheet/racing-track/ MobyGames] | |notes = [https://www.mobygames.com/genre/sheet/racing-track/ MobyGames] | ||
− | }} | + | }}</includeonly><noinclude>{{Glossary:Track racing|box}}[[Category:Glossary]]</noinclude> |
− | </includeonly><noinclude>{{Glossary:Track racing|box}}[[Category:Glossary]]</noinclude> |
Revision as of 09:41, 22 June 2020
Definition | |
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These games allow the player to participate in or otherwise focus on racing/driving on racing tracks. This does not need to be a real race track, but it needs to be clear the environment has been fenced off or designed in such a way that a track is created, regardless of the surface or the setting. Racing games that take place in open environments where all obstacles or routes are natural, without human intervention to create a track (e.g. Outrun), do not receive this genre. Invisible barriers also do not count as a way to create a track. In order to receive this genre, the majority of the racing needs to take place on a track. | |
Examples | |
Notes | |
MobyGames |