Difference between revisions of "Glossary:Matchmaking"
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'''Matchmaking''' is a feature in many games that support [[Glossary:Online play|online play]]. The system looks for servers that apply to the search criteria (e.g. player skill, [[Glossary:Online play#Latency|latency]], game mode preference, ...) and automatically connects the computer to one that works best. Usually matchmaking supports multiple people looking for matches in a lobby together. | '''Matchmaking''' is a feature in many games that support [[Glossary:Online play|online play]]. The system looks for servers that apply to the search criteria (e.g. player skill, [[Glossary:Online play#Latency|latency]], game mode preference, ...) and automatically connects the computer to one that works best. Usually matchmaking supports multiple people looking for matches in a lobby together. |
Latest revision as of 10:12, 1 February 2015
Network
Multiplayer types
Connection types
Description
Matchmaking is a feature in many games that support online play. The system looks for servers that apply to the search criteria (e.g. player skill, latency, game mode preference, ...) and automatically connects the computer to one that works best. Usually matchmaking supports multiple people looking for matches in a lobby together.