Difference between revisions of "Geometry Defense: Infinite"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 01:25, 24 May 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Zebec Games | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | SP1 |
Processor (CPU) | Dual Core 1.5 GHz+ | Dual Core 2.0 GHz+ |
System memory (RAM) | 1024 MB | 2048 MB |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | SM3.0 support w/512MB+ DirectX 9.0 compatible | SM3.0 support w/2048MB+ DirectX 11 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9+ | |
Processor (CPU) | Dual Core 1.5 GHz+ | Dual Core 2.0 GHz+ |
System memory (RAM) | 1024 MB | 2048 MB |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | OpenGL 2.0 support w/512MB+ | OpenGL 2.0 support w/1024MB+ |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04+ | |
Processor (CPU) | Dual Core 1.5 GHz+ | Dual Core 2.0 GHz+ |
System memory (RAM) | 1024 MB | 2048 MB |
Hard disk drive (HDD) | 512 MB | |
Video card (GPU) | OpenGL 2.0 support w/512MB+ | OpenGL 2.0 support w/1024MB+ |