Difference between revisions of "FTL: Faster Than Light"
From PCGamingWiki, the wiki about fixing PC games
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|publisher = | |publisher = | ||
|engine = | |engine = | ||
− | |release dates = 14 | + | |release dates = September 14, 2012 |
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− | == System | + | ==System requirements== |
{{System Requirements | {{System Requirements | ||
− | | | + | |OSfamily = Windows |
− | | | + | |minOS = Windows XP / Vista / 7 |
− | | | + | |minproc = 2 GHz |
− | | | + | |minmem = 1 GB |
− | | | + | |minHD = 175 MB |
− | | | + | |minGPU = OpenGL 2.0 Support, 128 MB (dedicated card preferred) |
}} | }} | ||
{{ii}} Some integrated Intel HD graphics cards have been known to work but are not officially supported. | {{ii}} Some integrated Intel HD graphics cards have been known to work but are not officially supported. | ||
{{System Requirements | {{System Requirements | ||
− | | | + | |OSfamily = Mac |
− | | | + | |minOS = OS X 10.5.8<ref>http://www.ftlgame.com/?page_id=106</ref> |
− | | | + | |minproc = 2 GHz |
− | | | + | |minmem = 1 GB |
− | | | + | |minHD = 175 MB |
− | | | + | |minGPU = OpenGL 2.0 Support, 256 MB (dedicated card preferred) |
− | | | + | |recOS = |
− | | | + | |recproc = |
− | | | + | |recmem = |
− | | | + | |recHD = |
− | | | + | |recGPU = |
}} | }} | ||
{{System Requirements | {{System Requirements | ||
− | | | + | |OSfamily = Linux |
− | | | + | |minOS = Linux |
− | | | + | |minproc = 2 GHz |
− | | | + | |minmem = 1 GB |
− | | | + | |minHD = 175 MB |
− | | | + | |minGPU = OpenGL 2.0 Support (dedicated card recommended) |
− | | | + | |recOS = |
− | | | + | |recproc = |
− | | | + | |recmem = |
− | | | + | |recHD = |
− | | | + | |recGPU = |
}} | }} | ||
{{References}} | {{References}} | ||
− | |||
[[Category:Windows]] | [[Category:Windows]] | ||
[[Category:Mac]] | [[Category:Mac]] | ||
[[Category:Linux]] | [[Category:Linux]] |
Revision as of 05:03, 11 February 2013
Key Points
- Purchase from the developer's website for a DRM-free and Steam key version.
- Save games are cross-platform on Windows, Mac and Linux.[1]
- Game is unplayable on resolutions under 1280x720, and exhibit other anomalies above this resolution.
General Information
- FTLWiki - PCGamingWiki's FTL wiki.
- Official Forum - most active community.
- r/ftlgame - subreddit.
- Steam Comunity Discussions
Windows, OS X, Linux
Availability
Game Data
Save Game Location
The file prof.sav
contains unlocked ships and game preferences.
The file continue.sav
is generated when pressing 'Save & Quit'.
- No save file is generated if pressing only 'Quit'.
- If one dies or wins the game, the file is automatically deleted as is standard in roguelike games.
Quicksaving
- It is possible to 'quick save' by saving and quitting, and then making manual backup copies of the
continue.sav
file, and restoring them when one dies, a method known as 'save scumming'. - This is considered cheating by most players and may spoil enjoyment of the game. It goes against the intentions of the developer's desire for the player to experience permanent death, a standard feature of many roguelike games.
Cloud Syncing
Template:Save Game Cloud Syncing
Video settings
Widescreen resolution
- The game is very restrictive in only rendering in 1280x720. Screens with lower resolution than this, such as 1024x768 cannot play the game.[2] Note: a recent patch, added experimental support for smaller resolutions, provided the graphics card is modern enough.
Instructions |
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Borderless fullscreen windowed
- Working using Borderless Windowed application. However, a black bar renders on the right hand side.
Issues Fixed
Framerate Too High
Instructions |
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Low Performance
Instructions |
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System requirements
- Some integrated Intel HD graphics cards have been known to work but are not officially supported.