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Difference between revisions of "Exanima"

From PCGamingWiki, the wiki about fixing PC games
m (Improved covert)
(Input settings and save info added.)
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|steam appid  = 362490
 
|steam appid  = 362490
 
}}
 
}}
 +
'''Key points'''
 +
{{ii}} This game features a very deep, truly physics based combat system. This is not just some animation feature, it is a fundamental difference that is central to gameplay.
 +
{{ii}} Your progress is saved at the end of each level, and when you leave the game.
  
 
==General information==
 
==General information==
Line 12: Line 15:
 
{{mm}} [http://www.baremettle.com/forums/index.php Official forum]
 
{{mm}} [http://www.baremettle.com/forums/index.php Official forum]
 
{{mm}} [http://steamcommunity.com/app/362490/discussions/ Steam Community Discussions]
 
{{mm}} [http://steamcommunity.com/app/362490/discussions/ Steam Community Discussions]
 +
{{mm}} [http://suigeneris.gamepedia.com/Sui_Generis_Wiki Sui Generis Gamepedia Wiki]
  
 
==Availability==
 
==Availability==
Line 19: Line 23:
 
}}
 
}}
  
==Configuration file and error log location==
+
==Game data==
 +
===Configuration file and error log location===
 
{{Game data|
 
{{Game data|
 
{{Game data/row|Windows|{{p|appdata}}\Exanima\}}
 
{{Game data/row|Windows|{{p|appdata}}\Exanima\}}
 +
}}
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/row|Windows|{{p|appdata}}\Exanima\Exanima.rsg}}
 +
}}
 +
{{ii}} This game presents rogue-like features, if you want to play the intended experience don't backup your savegames.
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|origin                =
 +
|origin notes          =
 +
|steam cloud          = false
 +
|steam cloud notes    =
 +
|uplay                =
 +
|uplay notes          =
 +
|gamesave manager      =
 +
|gamesave manager notes=
 +
}}
 +
 +
==Input settings==
 +
{{Input settings
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = false
 +
|acceleration option notes =
 +
|mouse menu                = false
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = false
 +
|invert mouse y-axis notes =
 +
|controller support        = false
 +
|controller support notes  =
 +
|full controller          = false
 +
|full controller notes    =
 +
|controller remap          = false
 +
|controller remap notes    =
 +
|invert controller y-axis  = false
 +
|invert controller y-axis notes=
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
}}
 
}}
  

Revision as of 21:22, 22 June 2015

Bare Mettle Entertainment Bare Mettle Entertainment
Exanima
Exanima cover
Developers
Publishers
Release dates
Windows Early access

Key points

This game features a very deep, truly physics based combat system. This is not just some animation feature, it is a fundamental difference that is central to gameplay.
Your progress is saved at the end of each level, and when you leave the game.

General information

Official website
Official forum
Steam Community Discussions
Sui Generis Gamepedia Wiki

Availability

Source DRM Notes Keys OS
Developer website
DRM-free
Icon overlay.png
Error: OS parameter cannot be empty
Steam
Icon overlay.png
Error: OS parameter cannot be empty

Game data

Configuration file and error log location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/362490/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/362490/pfx/[Note 1]
This game presents rogue-like features, if you want to play the intended experience don't backup your savegames.

Save game cloud syncing

System Native Notes
Steam Cloud

Input settings

Template:Input settings

System requirements

Windows
Minimum Recommended
Operating system (OS) Windows XP (SP3)
Processor (CPU) Intel Core2 or AMD Athlon II dual core
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB available space
Video card (GPU) Intel HD 4000 or AMD Radeon HD 2600 or Nvidia GeForce 8600 with 512MB VRAM
DirectX 9.0 compatible
Wine / CrossOver compatible on Mac OS X or Linux with appropriate OpenGL driver.


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