Difference between revisions of "Everything"
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− | {{Game data/row|OS X|}} | + | {{Game data/row|OS X|~/Library/Application Support/unity.David OReilly.Everything/Save Data/}} |
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Revision as of 08:04, 12 November 2017
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Developers | |
---|---|
David OReilly | |
Publishers | |
Double Fine Productions | |
Engines | |
Unity | |
Release dates | |
Windows | April 21, 2017 |
macOS (OS X) | April 21, 2017 |
Linux | April 28, 2017[1] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Game data
Configuration file(s) location
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 8 |
Processor (CPU) | 2 GHz Dual-Core 64-bit CPU | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon equivalent DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8 | |
Processor (CPU) | Intel Core i5/i7 CPU | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | R9 270, GTX 660 equivalent |