Difference between revisions of "Evergarden"

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Revision as of 14:17, 15 January 2020

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Evergarden
Evergarden cover
Developers
Flippfly
Engines
Unity 2018[Note 1]
Release dates
Windows August 16, 2018
macOS (OS X) August 16, 2018
Linux August 16, 2018
Evergarden on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Input settings

Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum
Operating system (OS) 7 SP1
Processor (CPU) SSE2 instruction set support
System memory (RAM)
Hard disk drive (HDD) 150 MB
Video card (GPU) DirectX 10 compatible
Shader model 4.0 support
A 64-bit operating system is required.
macOS (OS X)
Minimum
Operating system (OS) 10.11
Processor (CPU) SSE2 instruction set support
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) DirectX 10 compatible
Shader model 4.0 support
Linux
Minimum
Operating system (OS) Ubuntu 12.04, SteamOS
Processor (CPU) SSE2 instruction set support
System memory (RAM)
Hard disk drive (HDD)
Video card (GPU) DirectX 10 compatible
Shader model 4.0 support

Notes

  1. Unity engine build: 2018.1.1f1[1]

References

  1. Verified by User:Baronsmoki on 2019-11-01