Enslaved: Odyssey to the West
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Developers | |
---|---|
Ninja Theory | |
Publishers | |
Namco Bandai Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 25, 2013 |
Key points
- Performs well on lower-end machines. Solid and stable port.
- All graphics changes must be performed via .ini file edit.
General information
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Issues fixed
Stuttering on cutscenes transitioning
There's no accurate solution but the following things could help alleviate the problem
- Install the game on a fast drive
- Disable game's built in Vsync (can be still forced through the video card control panel)
- Disable motion blur
- Enable Large Address Aware flag on the Enslaved.exe to allow the game to use more than 2 GB of RAM.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista or higher | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia Geforce 9600 ATI Radeon HD 4850 DirectX 9 compatible |