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Difference between revisions of "Engine:EvilEngine"

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EvilEngine was developed for [[Evil Dead: Hail to the King]] and was further developed into a new version of the engine (internally known as ee2 in code, short for EvilEngine 2) that was used for their games up to [[The Incredibles: Rise of the Underminer]], where afterwards they started using a new engine.
 
EvilEngine was developed for [[Evil Dead: Hail to the King]] and was further developed into a new version of the engine (internally known as ee2 in code, short for EvilEngine 2) that was used for their games up to [[The Incredibles: Rise of the Underminer]], where afterwards they started using a new engine.
  
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==Games==
 
{{Infobox engine/query}}
 
{{Infobox engine/query}}
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== External links ==
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# [https://heavyironmodding.org/wiki/Category:EvilEngine EvilEngine]

Revision as of 22:10, 17 October 2023

EvilEngine
Developers
First release date
Latest release date
Successor

EvilEngine was developed for Evil Dead: Hail to the King and was further developed into a new version of the engine (internally known as ee2 in code, short for EvilEngine 2) that was used for their games up to The Incredibles: Rise of the Underminer, where afterwards they started using a new engine.

Games

Game Developer Publisher First release
Evil Dead: Hail to the King Heavy Iron Studios THQ March 28, 2001
The Incredibles Heavy Iron Studios THQ October 26, 2004
The Incredibles: Rise of the Underminer Heavy Iron Studios THQ October 24, 2005


External links

  1. EvilEngine