Difference between revisions of "Duke Nukem 3D"
Hendricks266 (talk | contribs) (Updating this page with the relevant knowledge of a guru.) |
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== Recommended Patching == | == Recommended Patching == | ||
− | *The [http://hrp.duke4.net/ High Resolution Pack] (HRP for short) updates the 256-color art assets of the game using advanced features in EDuke32. This includes high resolution textures (the modern style including normal and specular mapping, etc.), 3D models replacing flat sprites for game objects like enemies and pickup items, | + | *The [http://hrp.duke4.net/ High Resolution Pack] (HRP for short) updates the 256-color art assets of the game using advanced features in EDuke32. This includes high resolution textures (the modern style including normal and specular mapping, etc.), 3D models replacing flat sprites for game objects like enemies and pickup items, proper skyboxes, and real-time dynamic lighting. However, this is not necessary by any means to play the game, and by using it you lose the classic art style of the original. |
*[http://hrp.duke4.net/ The HRP page] also contains links to music packs which are highly recommended. The best one is a recording of the MIDIs played through the Roland Sound Canvas RC-55 sound card which sounds much better than the native Windows MIDI or many soundfonts on other operating systems. | *[http://hrp.duke4.net/ The HRP page] also contains links to music packs which are highly recommended. The best one is a recording of the MIDIs played through the Roland Sound Canvas RC-55 sound card which sounds much better than the native Windows MIDI or many soundfonts on other operating systems. |
Revision as of 06:22, 11 February 2012
Duke Nukem 3D is a first-person shooter computer game developed by 3D Realms and published by GT Interactive Software. The first full version (v1.3D) was released for the PC in April 1996. (The v1.0 shareware version was released on January 29, 1996.) It is a sequel to the platform games Duke Nukem and Duke Nukem II published by Apogee. An expansion pack containing a fourth episode, the Plutonium Pak (v1.4), was released in October 1996, followed by the Atomic Edition (v1.5) in December 1996 that contained all four episodes.
Playing on Modern Platforms
EDuke32
EDuke32 is the recommended way to play Duke Nukem 3D. It is a source port based on the original source code released by 3D Realms and Ken Silverman (the creator of the BUILD engine used in the game). More information about EDuke32's many improvements, new features, and stability are available from its website: http://www.eduke32.com
Note that a revolutionary rewrite of the multiplayer code is currently in progress so for the time being DukeMatch is broken.
DOSBox
The original game is a DOS executable but since it arrived at the end of the DOS days performance under the DOSBox emulator is not always good. However, playing under DOSBox is simple provided you use the Setup utility to avoid fatal errors with the sound configuration.
Recommended Patching
- The High Resolution Pack (HRP for short) updates the 256-color art assets of the game using advanced features in EDuke32. This includes high resolution textures (the modern style including normal and specular mapping, etc.), 3D models replacing flat sprites for game objects like enemies and pickup items, proper skyboxes, and real-time dynamic lighting. However, this is not necessary by any means to play the game, and by using it you lose the classic art style of the original.
- The HRP page also contains links to music packs which are highly recommended. The best one is a recording of the MIDIs played through the Roland Sound Canvas RC-55 sound card which sounds much better than the native Windows MIDI or many soundfonts on other operating systems.