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Doom 3

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Revision as of 22:33, 2 March 2012 by Noitemsfoxonly (talk | contribs) (list and link formatting)

Template:Infobox

Doom 3 is a science fiction horror video game developed by id Software and published by Activision. It is a reboot of the DOOM franchise.

Minimum System Requirements

Windows XP, Vista, 7
Processor 1.5Ghz or higher
Memory 512 MB
Hard Disk Drive 2.2 GB free
Video Card 64 mb video card or higher
Direct X Version 9.0b or better
Linux
Kernel 2.4, 2.6 is recommended; glibc 2.2.4 and up
Processor 1Ghz or higher
Memory 256 MB
Hard Disk Drive 2.2 GB free
Video Card 64 mb video card or higher with OpenGL hardware acceleration
Alsa Version 1.0.6 or above is required

Patches

Official Patches

Windows Patch 1.3.1
Linux Patch 1.3.1
OSX Patch 1.3.1

Expansion

Doom 3: Resurrection of Evil

Linux Installation

To install Doom 3 on linux create a doom3 directory and then copy the following retail pk4 files to your doom3/base directory:

base/pak000.pk4
base/pak001.pk4
base/pak002.pk4
base/pak003.pk4
base/pak004.pk4

If installing the expansion pack you must also copy the following retail pk4 to your doom3/d3xp directory:

d3xp/pak000.pk4

After copying all pk4 files to your hard drive run the linux patch and direct it to your doom3 directory. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp

Mod Support

Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.

Tools and Information

  • Doom 3 World - An unofficial id tech community
  • Modwiki - An unofficial id tech informational wiki run by members of Doom 3 World
  • iddevnet - Official, but limited, Doom 3/Quake 4 informational site

Doom 3 Mod Lists

  • Moddb - Best for still active mods
  • Planetdoom - Some Doom 3 news and archives of non-active Doom 3 mods
  • D3files - Mostly for archives of non-active Doom 3 mods

Total Conversions

The Dark Mod is a total conversion for Doom 3, turning it into a dark and moody stealth game inspired by the Thief series.

Open Source Engine

The source code to the engine was released under the GPL license in November 2011. There have since been several modifications. You can view the different branches and changes, as well as download them, from the github repository, if you are willing to compile the code yourself. The same group that worked on ioQuake3 has said they will add features to the code and release compiled binaries under the title ioDoom3. You will have to obtain the art assets separately.

Where to buy