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Difference between revisions of "Doom 3"

From PCGamingWiki, the wiki about fixing PC games
m (migrated requirements template; misc. fixes)
Line 5: Line 5:
 
|publisher      = [[Wikipedia:Activision|Activision]]
 
|publisher      = [[Wikipedia:Activision|Activision]]
 
|engine        = id Tech 4
 
|engine        = id Tech 4
|release dates  = '''Microsoft Windows'''<br /><sup>NA</sup> August 3, 2004<br /><sup>EU</sup> August 13, 2004<br />'''Mac OS X'''<br /><sup>NA</sup> March 14, 2005<br /><sup>EU</sup> April 8, 2005
+
|release dates  = '''Windows'''<br />August 3, 2004<br />'''Mac OS X'''<br />March 14, 2005
|steam          = 9050
 
 
}}
 
}}
 
+
{{:Doom (series)}}
Doom 3 is a science fiction horror video game developed by id Software and published by Activision. It is a reboot of the [[DOOM]] franchise.
+
{{ii}} This page is for the original Doom 3; for the BFG Edition see [[Doom 3: BFG Edition]].
 
 
 
==Availability==
 
==Availability==
 
{{Availability Table|
 
{{Availability Table|
{{Availability Table/row| [http://store.steampowered.com/app/9050/ Steam] | {{ID|Steam}} | PC only, Steam Cloud }}
+
{{Availability Table/row| [http://store.steampowered.com/app/9050/ Steam] | {{ID|Steam}} | Windows only, Steam Cloud }}
 
{{Availability Table/row| [http://www.gamersgate.com/DD-DOOM3M/doom-3-mac GamersGate] | {{ID|GamersGate}}| Mac only }}
 
{{Availability Table/row| [http://www.gamersgate.com/DD-DOOM3M/doom-3-mac GamersGate] | {{ID|GamersGate}}| Mac only }}
 
}}
 
}}
  
 +
=== Expansion ===
 +
[http://store.steampowered.com/app/9070/ Doom 3: Resurrection of Evil]
 +
 +
==Game data==
 
===[[Save game cloud syncing]]===
 
===[[Save game cloud syncing]]===
 
{{Save Game Cloud Syncing|
 
{{Save Game Cloud Syncing|
Line 86: Line 88:
 
Another available source port is [http://github.com/dhewm/dhewm3 dhewm3], which adds 64-bit support, EFX on all platforms, and other features.
 
Another available source port is [http://github.com/dhewm/dhewm3 dhewm3], which adds 64-bit support, EFX on all platforms, and other features.
  
== System Requirements ==
+
==System requirements==
{{SysReq
+
{{System Requirements
|OSfamily_w = Windows XP, Windows Vista, Windows 7
+
|OSfamily = Windows
|minOS_w = Windows XP
+
|minOS = Windows XP
|recOS_w =  
+
|recOS =  
|minproc_w = 1.5 GHz or higher
+
|minproc = 1.5 GHz or higher
|recproc_w =  
+
|recproc =  
|minmem_w = 512 MB
+
|minmem = 512 MB
|recmem_w =   
+
|recmem =   
|minHD_w = 2.2 GB  
+
|minHD = 2.2 GB  
|recHD_w =
+
|recHD =
|minGPU1_w = DirectX 9.0 compatible
+
|minGPU = DirectX 9.0 compatible
|minGPU2_w =  
+
|minGPU2 =  
|minVRAM_w = 64
+
|minVRAM = 64
|recGPU1_w =  
+
|recGPU =  
|recGPU2_w =  
+
|recGPU2 =  
|recVRAM_w =  
+
|recVRAM =  
  
|mincont_w =  
+
|mincont =  
|reccont_w =  
+
|reccont =  
 
}}
 
}}
  
{{SysReq
+
{{System Requirements
|OSfamily_l = Linux
+
|OSfamily = Linux
|minOS_l = 2.4 kernel
+
|minOS = 2.4 kernel
|recOS_l = 2.6 kernel
+
|recOS = 2.6 kernel
|minproc_l = 1 GHz or higher
+
|minproc = 1 GHz or higher
|recproc_l =  
+
|recproc =  
|minmem_l = 256 MB
+
|minmem = 256 MB
|recmem_l =  
+
|recmem =  
|minHD_l = 2.2 GB
+
|minHD = 2.2 GB
|minGPU1_l = OpenGL hardware acceleration
+
|minGPU = OpenGL hardware acceleration
|minGPU2_l =  
+
|minGPU2 =  
|minVRAM_l = 64
+
|minVRAM = 64
|recGPU1_l =   
+
|recGPU =   
|recGPU2_l =  
+
|recGPU2 =  
|recVRAM_l =  
+
|recVRAM =  
  
|mincont_l =  
+
|mincont =  
|reccont_l =  
+
|reccont =  
 
}}
 
}}
 
== See Also ==
 
* [[Doom]]
 
* [[Doom 3: BFG Edition]]
 
 
=== Expansion ===
 
[http://store.steampowered.com/app/9070/ Doom 3: Resurrection of Evil]
 
 
  
 
== References ==
 
== References ==
 
<references/>
 
<references/>
  
[[Category:Game]]
 
 
[[Category:Mac]]
 
[[Category:Mac]]
 
[[Category:Linux]]
 
[[Category:Linux]]
 
[[Category:Windows]]
 
[[Category:Windows]]

Revision as of 00:40, 11 February 2013

Template:Infobox Doom (series)

This page is for the original Doom 3; for the BFG Edition see Doom 3: BFG Edition.

Availability

Template:Availability Table

Expansion

Doom 3: Resurrection of Evil

Game data

Save game cloud syncing

Template:Save Game Cloud Syncing

Patches

Official Patches

Windows Patch 1.3.1
Linux Patch 1.3.1
OSX Patch 1.3.1

Fixes

Widescreen resolutions

This fix is by Widescreen gaming forum.[1]

Instructions

Linux Installation

To install Doom 3 on Linux create a doom3 directory and then copy the following retail pk4 files to your doom3/base directory:

base/pak000.pk4
base/pak001.pk4
base/pak002.pk4
base/pak003.pk4
base/pak004.pk4

If installing the expansion pack you must also copy the following retail pk4 to your doom3/d3xp directory:

d3xp/pak000.pk4

After copying all pk4 files to your hard drive run the linux patch and direct it to your doom3 directory. You can start the game with the command: doom3. To launch the expansion use: doom3 +set fs_game d3xp

For Arch Linux, two PKGBUILDs are available in the AUR for Doom 3; one that builds from source and one that provides a binary (if keeping to the Arch Way, you should prefer to build from source).

Do note that OSS has been disabled in later Ubuntu distros, and it is not likely that sound will work correctly (if at all).

Mod Support

Doom 3 has a small, but very knowledgeable mod community that is still very active and covers most id tech based games.

Tools and Information

  • Doom 3 World - An unofficial id tech community
  • Modwiki - An unofficial id tech informational wiki run by members of Doom 3 World
  • iddevnet - Official, but limited, Doom 3/Quake 4 informational site

Doom 3 Mod Lists

  • Moddb - Best for still active mods
  • Planetdoom - Some Doom 3 news and archives of non-active Doom 3 mods
  • D3files - Mostly for archives of non-active Doom 3 mods

Total Conversions

The Dark Mod is a total conversion for Doom 3, turning it into a dark and moody stealth game inspired by the Thief series.

Open Source Engine

The source code to the engine was released under the GPL license in November 2011. There have since been several modifications. You can view the different branches and changes, as well as download them, from the github repository, if you are willing to compile the code yourself. The same group that worked on ioquake3 has said they will add features to the code and release compiled binaries under the title iodoom3. You will have to obtain the art assets separately.

Another available source port is dhewm3, which adds 64-bit support, EFX on all platforms, and other features.

System requirements

Template:System Requirements

Template:System Requirements

References