Difference between revisions of "Diver Down"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
m (→"no DPMI - Get csdpmi*b.zip": updated template usage) |
||
Line 160: | Line 160: | ||
#From the ZIP file you downloaded, extract <code>HDPMI32.exe</code> into {{P|game}}. | #From the ZIP file you downloaded, extract <code>HDPMI32.exe</code> into {{P|game}}. | ||
#Run DOSBox. | #Run DOSBox. | ||
− | #Mount and navigate to the | + | #Mount and navigate to the installation folder as normal. |
#Enter <code>HDPMI32.EXE -m</code>, then enter <code>DIVER.EXE</code>. | #Enter <code>HDPMI32.EXE -m</code>, then enter <code>DIVER.EXE</code>. | ||
}} | }} |
Revision as of 08:54, 30 January 2017
Developers | |
---|---|
Brant Bassart | |
Engines | |
PURGE | |
Release dates | |
DOS | December 6, 2003 |
Windows | December 6, 2003 |
Key points
- The Windows version is recommended due to its superior stability.[1]
- Extremely limited options, all of which are contained in external configuration file.
- Save games are not cross-platform.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Game data
Configuration file(s) location
Save game data location
- Saves are contained in the DDS files
game1
throughgame5
.
Video settings
Windowed
Instructions |
---|
Input settings
Audio settings
- All dialogue is text-based.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
"no DPMI - Get csdpmi*b.zip"
- This issue usually occurs under DOSBox.
- Occurs when no DOS Protected Mode Interface (DPMI) is running in DOS for extended memory access.
Instructions |
---|
Color palette issues
Windows 7 or earlier
Instructions |
---|
Windows 8 or later
- Windows' compatibility settings do not resolve the issue under these operating systems.
Instructions |
---|
Instructions |
---|
Instructions |
---|
Unable to re-enter the Order of Twilight in Act 3
- If you find the way back into the Order of Twilight, get a faster mount, and complete a certain optional quest, you may still be unable to enter.
Instructions |
---|
Issues unresolved
Games crashes during resolution change
- Some machines don't support changing from 320x240 to 640x480 at certain parts of the game, such as the Cruxen Mine puzzle rooms.
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- No official requirements have been released.
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
- ↑ Diver Down Official FAQ - last accessed on 2016-06-08
- "What's the difference between the DOS and Windows versions of the game?
Diver Down was developed under the DOS version, so some gameplay aspects probably play better with it. Just minor stuff, like the timing of entity movement during events, etc. The Windows version, however, is leaps and bounds more stable as the engine won't crash like the DOS version. It's system requirements are heavier, though. So the average player will probably want the Windows version to avoid frustrating crashes."
- "What's the difference between the DOS and Windows versions of the game?
- ↑ Diver Down Official FAQ - last accessed on 2016-06-08
- "Are save files compatible between the two versions?
No. Swapping save files between the Windows and DOS versions will not work."
- "Are save files compatible between the two versions?