Difference between revisions of "Development:VR support"
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(1:1 with live) |
(test play area false/unknown show (initial)) |
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<!-- Seated --> | <!-- Seated --> | ||
{{#if: {{{play area seated|}}} | | {{#if: {{{play area seated|}}} | | ||
− | + | <tr class="template-infotable-body table-settings-vr-body-row"> | |
− | + | <th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Seated]]</th> | |
− | + | <td class="table-settings-vr-body-rating">{{Tickcross|{{{play area seated|}}}|Play area seated|{{{play area seated notes|}}}}}</td> | |
− | + | <td colspan="2" class="table-settings-vr-body-notes">{{{play area seated notes|}}}</td> | |
− | + | </tr> | |
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}} | }} | ||
<!-- Standing --> | <!-- Standing --> | ||
{{#if: {{{play area standing|}}} | | {{#if: {{{play area standing|}}} | | ||
− | + | <tr class="template-infotable-body table-settings-vr-body-row"> | |
− | + | <th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Standing]]</th> | |
− | + | <td class="table-settings-vr-body-rating">{{Tickcross|{{{play area standing|}}}|Play area standing|{{{play area standing notes|}}}}}</td> | |
− | + | <td colspan="2" class="table-settings-vr-body-notes">{{{play area standing notes|}}}</td> | |
− | + | </tr> | |
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}} | }} | ||
<!-- Room-Scale --> | <!-- Room-Scale --> | ||
{{#if: {{{play area room-scale|}}} | | {{#if: {{{play area room-scale|}}} | | ||
− | + | <tr class="template-infotable-body table-settings-vr-body-row"> | |
− | + | <th scope="row" class="table-settings-vr-body-parameter">[[Glossary:VR play area|Room-scale]]</th> | |
− | + | <td class="table-settings-vr-body-rating">{{Tickcross|{{{play area room-scale|}}}|Play area room-scale|{{{play area room-scale notes|}}}}}</td> | |
− | + | <td colspan="2" class="table-settings-vr-body-notes">{{{play area room-scale notes|}}}</td> | |
− | + | </tr> | |
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}} | }} | ||
}} | }} |
Revision as of 06:35, 29 December 2019
Error: #cargo_declare must be called from a template page.
Documentation for the above template (sometimes hidden from view).
Visit Development:VR support/Documentation to edit this text. (How does this work?)