Difference between revisions of "Dead Space 3"
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|publisher = [[Wikipedia:Electronic Arts|Electronic Arts]] | |publisher = [[Wikipedia:Electronic Arts|Electronic Arts]] | ||
|engine = Visceral Engine | |engine = Visceral Engine | ||
− | |release dates = 5 | + | |release dates = February 5, 2013 |
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{{:Dead Space (series)}} | {{:Dead Space (series)}} | ||
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'''General information''' | '''General information''' | ||
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{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=500 Steam Users' Forums] for Dead Space series. | {{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=500 Steam Users' Forums] for Dead Space series. | ||
{{mm}} [http://www.neoseeker.com/forums/57935/ Neoseeker Forums] PC-specific. | {{mm}} [http://www.neoseeker.com/forums/57935/ Neoseeker Forums] PC-specific. |
Revision as of 19:07, 5 February 2013
Template:Infobox Dead Space (series)
Key points
- Straight port from console version with no additional graphical enhancements. [1]
General information
- Steam Users' Forums for Dead Space series.
- Neoseeker Forums PC-specific.
- Aegis7 forums non PC-specific, less active.
Availability
- All digital and retail versions must be redeemed through Origin.
Game data
Save game location
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
- There is deliberately no in-game option to modify the FOV
Instructions |
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Vertical sync (Vsync)
- Cap of 30 FPS.
Instructions |
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Input settings
Mouse acceleration
- As previous games in Dead Space series, the game uses negative mouse acceleration. Faster mouse movements results in slower cursor movements. This makes aiming much harder and breaks immersion.
System requirements
- nVidia GeForce 7300, 7600 GS, 8500 and Ati Radeon X1300, X1300 Pro, HD2400 are below minimum system requirements