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Difference between revisions of "Dead Pixels"

From PCGamingWiki, the wiki about fixing PC games
m (→‎Audio settings: updated template usage)
Line 105: Line 105:
  
 
==Audio settings==
 
==Audio settings==
{{Audio settings  
+
{{Audio settings
|separate volume             = false
+
|separate volume         = false
|separate volume notes       =  
+
|separate volume notes   =  
|surround sound             = unknown
+
|surround sound           = unknown
|surround sound notes       =  
+
|surround sound notes     =  
|subtitles                   = na
+
|subtitles               = na
|subtitles notes             =  
+
|subtitles notes         =  
|closed captions             = false
+
|closed captions         = false
|closed captions notes       =  
+
|closed captions notes   =  
|mute on focus lost         = true
+
|mute on focus lost       = true
|mute on focus lost notes   = Cannot be disabled.
+
|mute on focus lost notes = Cannot be disabled.
|eax support                 =  
+
|eax support             =  
|eax support notes           =  
+
|eax support notes       =  
 
}}
 
}}
  

Revision as of 06:53, 14 March 2014

Dead Pixels
Dead Pixels cover
Developers
CSR-Studios
Engines
XNA
Release dates
Windows December 7, 2012
Dead Pixels
Dead Pixels 2012
Dead Pixels II TBA

General information

Steam Community Discussions

Availability

Template:Availability Table

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/222980/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/222980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Game's launcher.

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Network

System requirements

Windows
Minimum
Operating system (OS) XP
Processor (CPU) Intel Core 2 Duo, 2 GHz
System memory (RAM)
Hard disk drive (HDD) 200 MB
Video card (GPU) 128 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support


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