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Difference between revisions of "Days Gone"

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{{Infobox game
 
|cover        = Days Gone cover.jpg
 
|developers  =
 
{{Infobox game/row/developer|Bend Studio}}
 
|publishers  =
 
{{Infobox game/row/publisher|PlayStation PC}}
 
|engines      =
 
{{Infobox game/row/engine|Unreal Engine 4|ref=<ref>{{Refcheck|user=Aemony|date=2021-09-17}}</ref>|build=4.11.1}}
 
|release dates=
 
{{Infobox game/row/date|Windows|May 18th, 2021}}
 
|reception    =
 
{{Infobox game/row/reception|Metacritic|days-gone|76}}
 
{{Infobox game/row/reception|OpenCritic|6846/days-gone|73}}
 
{{Infobox game/row/reception|IGDB|days-gone|75}}
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/microtransactions | }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time}}
 
{{Infobox game/row/taxonomy/perspectives      | Third-person}}
 
{{Infobox game/row/taxonomy/controls          | Direct control}}
 
{{Infobox game/row/taxonomy/genres            | Action, Survival horror, Open world }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | Motorcycle }}
 
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 
{{Infobox game/row/taxonomy/themes            | Post-apocalyptic, North America, Zombies}}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 1259420
 
|steam appid side =
 
|gogcom id    =
 
|gogcom id side =
 
|official site= https://www.playstation.com/games/days-gone/
 
|hltb        = 38003
 
|igdb        =
 
|mobygames    = days-gone
 
|strategywiki = Days Gone
 
|wikipedia    = Days Gone
 
|winehq      =
 
|license      = commercial
 
}}
 
  
{{Introduction
 
|introduction      = '''''Days Gone''''' is a [[:Category:Third-person|third-person]] [[:Category:Open world|open world]] [[:Category:Survival horror|survival horror]] game developed by [[Company:Bend Studio|Bend Studio]] and published by [[Company:PlayStation PC|Sony Interactive Entertainment]] under the PlayStation PC brand. The PC version includes graphical enhancements not seen in console versions, such as Screen Space Global Illumination (SSGI) and increased texture quality.<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2021-days-gone-pc-port-analysis|title=https://www.eurogamer.net/articles/digitalfoundry-2021-days-gone-pc-port-analysis|date=2021-05-18}}</ref>
 
 
|release history  = The game was first released for PlayStation 4 on April 26, 2019. The PC version was announced on February 23, 2021 as part of Sony's plan to bring multiple PlayStation titles to PC.<ref>{{Refurl|url=https://www.gq-magazine.co.uk/culture/article/playstation-vr-jim-ryan-interview-2021|title=PlayStation’s Jim Ryan: ‘We’re making a completely new VR format for PS5’|date=2021-04-16|snippet=What about PlayStation games on PC? A whole slate of them is on the way starting with Days Gone this spring.}}</ref> This is the first time Bend Studio releases a game on PC.
 
 
Shortly after the release of the game, critics and users praised the quality of the port, with Eurogamer calling it a "quality conversion that elevates the console experience".<ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2021-days-gone-pc-port-analysis|title=Days Gone PC: a quality conversion that elevates the console experience|date=2021-05-18}}</ref>
 
 
|current state    =
 
}}
 
 
'''General information'''
 
{{mm}} [https://steamcommunity.com/app/1259420/discussions/ Steam Community Discussions]
 
 
==Availability==
 
{{Availability|
 
{{Availability/row| Epic Games Store | days-gone | DRM-free |  |  | Windows }}
 
{{Availability/row| GamersGate | days-gone | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 5001-1 | Steam |  |  | Windows }}
 
{{Availability/row| GMG | days-gone-pc | Steam |  |  | Windows }}
 
{{Availability/row| Humble | days-gone | Steam | | | Windows }}
 
{{Availability/row| Steam | 1259420 | Steam |  | | Windows }}
 
}}
 
 
==Essential improvements==
 
 
===Skip intro videos===
 
{{Fixbox|description=Rename or delete video files for intro videos.|ref=<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Found out by looking at game directory and renaming video files.}}</ref>|fix=
 
# Go to <code>{{p|game}}\BendGame\Content\Movies</code>
 
# Delete or rename <code>bend_studio.mp4</code>, <code>ps_studios.mp4</code>, and <code>sie_presents.mp4</code>.
 
}}
 
 
{{Fixbox|description=Edit configuration file|ref=<ref>{{Refcheck|user=Opsedar|date=2021-05-18|comment=Standard UE4 engine .ini tweak.}} https://steamcommunity.com/sharedfiles/filedetails/?id=2490585066</ref>|fix=
 
# Go to the [[#Game data|configuration files location]].
 
# Open {{File|Game.ini}}.
 
# Copy the following code to the file and save:
 
<pre>
 
[/script/movieplayer.movieplayersettings]
 
bWaitForMoviesToComplete=False
 
bMoviesAreSkippable=True
 
StartupMovies=
 
</pre>
 
}}
 
 
==Game data==
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data/config|Windows|{{P|localappdata}}\BendGame\Saved\Config\WindowsNoEditor\}}
 
}}
 
 
===Save game data location===
 
{{Game data|
 
{{Game data/saves|Windows|{{P|localappdata}}\BendGame\Saved\{{P|uid}}\}}
 
}}
 
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
|discord                  =
 
|discord notes            =
 
|epic games launcher      = true
 
|epic games launcher notes =
 
|gog galaxy                =
 
|gog galaxy notes          =
 
|origin                    =
 
|origin notes              =
 
|steam cloud              = true
 
|steam cloud notes        =
 
|ubisoft connect          =
 
|ubisoft connect notes    =
 
|xbox cloud                =
 
|xbox cloud notes          =
 
}}
 
 
==Video==
 
{{Image|DaysGone_DisplaySettings.png|Display settings}}
 
{{Image|DaysGone_GraphicsSettings.png|Graphics settings}}
 
{{Video
 
|wsgf link                  =
 
|widescreen wsgf award      =
 
|multimonitor wsgf award    =
 
|ultrawidescreen wsgf award =
 
|4k ultra hd wsgf award    =
 
|widescreen resolution      = true
 
|widescreen resolution notes=
 
|multimonitor              = limited
 
|multimonitor notes        = HUD is spanned. Uses {{Term|Hor+}} FOV scaling.<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Tested through a custom resolution of 3840x720.}}</ref>
 
|ultrawidescreen            = true
 
|ultrawidescreen notes      = HUD is spanned. Uses {{Term|Hor+}} FOV scaling.<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Tested through 3440x1440, and a custom resolution of 3840x1080.}}</ref>
 
|4k ultra hd                = true
 
|4k ultra hd notes          =
 
|fov                        = true
 
|fov notes                  = Supports up to 100° vertical FOV during gameplay.<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Checked FOV options.}}</ref><br>A [https://cdn.discordapp.com/attachments/142072549537349632/849786227518865428/DaysGone.CT Cheat Engine table] to go above 100° is available.{{note|The Cheat Engine table affects the FOV for cutscenes, the map menu, and sniper rifle scopes as well.}}
 
|windowed                  = true
 
|windowed notes            =
 
|borderless windowed        = true
 
|borderless windowed notes  =
 
|anisotropic                = true
 
|anisotropic notes          = Adjustable via the "Texture Filter Quality" setting.<ref>{{Refcheck|user=KingKrouch|date=2021-06-03|comment=Tested by adjusting setting and looking for changes in texture sharpness at odd angles.}}</ref>
 
|antialiasing              = always on
 
|antialiasing notes        = [[TAA|Temporal Anti-Aliasing]] is always enabled.{{note|Attempting to disable [[TAA|Temporal Anti-Aliasing]] using a command console injector causes issues with UI elements not appearing, alongside causing issues with the render scale option being above or below 100%.<ref>{{Refcheck|user=KingKrouch|date=2021-05-23|comment=Tested by using console commands with Universal Unreal Engine 4 Unlocker.}}</ref>}} [[SSAA|Super Sampling (SSAA)]] can be achieved by setting the "Render Scale" option above 100%.
 
|vsync                      = true
 
|vsync notes                = Includes an option for sync interval (full or half refresh rate).<ref>{{Refcheck|user=KingKrouch|date=2021-05-19|comment=Checked display settings options.}}</ref>
 
|60 fps                    = true
 
|60 fps notes              =
 
|120 fps                    = true
 
|120 fps notes              =
 
|hdr                        = true
 
|hdr notes                  =
 
|ray tracing                = false
 
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind notes          =
 
}}
 
 
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 
{{Fixbox|description=Disable TAA with HelixMod|fix=
 
# Download [https://helixmod.blogspot.com/2021/06/days-gone.html Days Gone 3D Vision fix]
 
# Extract the contents to the installation folder.
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add <code>[SystemSettings]</code> and <code>r.TemporalAASamples=0</code> at the bottom.
 
# Save <code>Engine.ini</code>.
 
{{ii}}Contrary to disabling TAA only through a config file edit, this will not prevent certain HUD prompts from being displayed.
 
}}
 
 
===Depth of field===
 
{{Fixbox|description=Disable depth of field through a config file|ref=<ref name="king19"/>|fix=
 
# Go to the [[#Game data|configuration file(s) location]].
 
# Open <code>Engine.ini</code>.
 
# Add <code>[SystemSettings]</code> and <code>r.DepthOfFieldQuality=0</code> at the bottom.
 
# Save <code>Engine.ini</code>.
 
{{ii}} As this completely disables depth of field, using the respective camera options in photo mode controlling the camera aperture and focus range will have no effect on the image.<ref name="king19">{{Refcheck|user=KingKrouch|date=2021-05-19|comment=Tested using photo mode while having Depth of Field disabled through Engine.ini.}}</ref>
 
}}
 
 
==Input==
 
{{Image|DaysGone_MouseKeyboardSettings.png|Mouse/Keyboard settings}}
 
{{Input
 
|key remap                = true
 
|key remap notes          =
 
|acceleration option      = false
 
|acceleration option notes =
 
|mouse sensitivity        = true
 
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu notes          =
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =
 
|touchscreen              = unknown
 
|touchscreen notes        =
 
|controller support        = true
 
|controller support notes  =
 
|full controller          = true
 
|full controller notes    =
 
|controller remap          = false
 
|controller remap notes    = Partial controller remapping can be done through Steam Input's Controller Configuration page.<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Tested by rebinding inputs through Steam Input's config settings.}}</ref>
 
|controller sensitivity    = true
 
|controller sensitivity notes=
 
|invert controller y-axis  = true
 
|invert controller y-axis notes=
 
|xinput controllers        = true
 
|xinput controllers notes  =
 
|xbox prompts              = true
 
|xbox prompts notes        = Supports both Xbox 360 and Xbox One-style button prompts.
 
|impulse triggers          = false
 
|impulse triggers notes    =
 
|dualshock 4              = true
 
|dualshock 4 notes        = Supports both [[Controller:DualShock 4|DualShock 4]] and DualSense{{note|While the game has issues detecting DualSense controllers wirelessly, it is accepted wirelessly through Steam Input.<ref>{{Refcheck|user=KingKrouch|date=2021-05-19|comment=Checked official controller configs through Steam, alongside attempting to use the DualSense controller with SteamInput disabled.}}</ref>}}  natively through USB,<ref>{{Refurl|url=https://steamcommunity.com/games/1259420/announcements/detail/3090009993828898791|title=Days Gone PC - FAQ|date=2021-05-07}}</ref> or wirelessly through [[Steam#Steam Input|Steam Input]]. {{note|The in-game "Motion Sensor Function Aiming" option works on either USB (PlayStation Controllers only) or Steam Input API Mode. Gyro aiming has acceleration that cannot be disabled.<ref>{{Refcheck|user=KingKrouch|date=2021-05-19|comment=Tested by connecting DualSense controller through USB.}}</ref> Alternatively: you can assign [Camera Mouse] game action to the Gyro Input using Steam Input API}}
 
|dualshock prompts        = true
 
|dualshock prompts notes  = DualShock 4 button prompt only
 
|light bar support        = true
 
|light bar support notes  = Full light effect.
 
|dualshock 4 modes        = Wired, wireless
 
|dualshock 4 modes notes  =
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =
 
|other controllers        = limited
 
|other controllers notes  = Both [[Controller:Switch Pro Controller|Switch Pro Controller]] and Generic Gamepads are supported through [[Steam#Steam Input|Steam Input]].
 
|other button prompts      = Nintendo
 
|other button prompts notes= [[Controller:Switch Pro Controller|Switch Pro Controller]] button prompts are supported. {{note|When using the "Automatic" Controller Display option, controller prompts will switch based on the controller type. You can also change the button prompts manually.<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Tested by using this option while having a DualSense controller connected.}}</ref>}}
 
|controller hotplug        = true
 
|controller hotplug notes  = <ref>{{Refcheck|user=KingKrouch|date=2021-05-20|comment=Tested by connecting DualSense controller, disconnecting, and then connecting Nintendo Switch Pro Controller.}}</ref>
 
|haptic feedback          = limited
 
|haptic feedback notes    =
 
|simultaneous input        = limited
 
|simultaneous input notes  = Using both Joystick and Mouse Inputs at the same time will reduce the Joystick Camera's sensitivity, this becomes apparent while aiming. This also affect Steam Input API's [Camera Joystick] and [Camera Mouse] game actions.<ref>{{Refcheck|user=AL2009man||date=2021-06-05|comment=Tested by using both Gamepad Input and Mouse Inputs at the same time. [https://www.youtube.com/watch?v=exslNy-q-g0 This is what this bug looks like in-action] }}</ref> {{note|While analog stick input doesn't switch between Keyboard/Mouse prompts and Controller prompts, other inputs (Such as buttons or triggers) do switch between prompts.<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Tested by using a DualSense controller at the same time as a Keyboard/Mouse.}}</ref>}}
 
|steam input api          = true
 
|steam input api notes    = Native support for SIAPI's game actions, including Mouse-like Camera action support for both Gyro/Touchpad Inputs.
 
|steam hook input          = unknown
 
|steam hook input notes    =
 
|steam input presets      = true
 
|steam input presets notes = Steam Controller, PlayStation Controllers (DualShock 4 and DualSense), Xbox Controllers (Xbox 360 and Xbox One), Nintendo Switch Pro Controller and Generic Gamepad.
 
|steam controller prompts  = true
 
|steam controller prompts notes =
 
|steam cursor detection    = unknown
 
|steam cursor detection notes =
 
}}
 
<gallery>
 
DaysGone_KeyBindingSettings.png|Keybinding settings
 
DaysGone_ControllerSettings.png|Controller settings
 
DaysGone_GameplaySettings.png|Gameplay settings
 
DaysGone_AccessibilitySettings.png|Accessibility settings
 
</gallery>
 
 
==Audio==
 
{{Image|DaysGone_AudioSettings.png|Audio settings}}
 
{{Audio
 
|separate volume          = true
 
|separate volume notes    = "Sound Effect Volume", "Music Volume", and "Dialog Volume".<ref name="KingAudio">{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Checked audio options.}}</ref>
 
|surround sound          = true
 
|surround sound notes    = Supports 5.1, 7.1, and an option for 3D audio on headphones.<ref name="KingAudio"/>
 
|subtitles                = true
 
|subtitles notes          = Supports both changing the interface and subtitle language separately, alongside the subtitle size, background behind subtitles, and the speaker name.<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Checked through the language options menu.}}</ref>
 
|closed captions          = false
 
|closed captions notes    =
 
|mute on focus lost      = false
 
|mute on focus lost notes =
 
|eax support              =
 
|eax support notes        =
 
|red book cd audio        =
 
|red book cd audio notes  =
 
}}
 
{{Image|DaysGone_LanguageSettings.png|Language settings}}
 
 
{{L10n|content=
 
{{L10n/switch
 
|language  = English
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Arabic
 
|interface = false
 
|audio    = true
 
|subtitles = false
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Traditional Chinese
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Croatian
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Czech
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Danish
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Dutch
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Finnish
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = French
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = German
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Greek
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Hungarian
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Italian
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Japanese
 
|interface = true
 
|audio    = limited
 
|subtitles = true
 
|notes    = Audio is region locked to Japanese storefronts.
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Korean
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Norwegian
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Polish
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Portuguese
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Brazilian Portuguese
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Russian
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Spanish
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Latin American Spanish
 
|interface = true
 
|audio    = true
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Swedish
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
{{L10n/switch
 
|language  = Turkish
 
|interface = true
 
|audio    = false
 
|subtitles = true
 
|notes    =
 
|fan      =
 
|ref      =
 
}}
 
}}
 
 
==Issues unresolved==
 
===Known issues===
 
{{ii}} See [https://store.steampowered.com/news/app/1259420/view/3051730665660032821 this support page] for a list of known issues affecting Days Gone.
 
 
===Fluctuating game speed during gameplay===
 
{{ii}} Some users and Digital Foundry report that an issue occurs during gameplay (and most noticeably during bike riding segments) where the game speed rapidly fluctuates between full speed and a lower speed.<ref>{{Refcheck|user=KingKrouch|date=2021-05-19|comment=Noticed this issue during gameplay.}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/1259420/discussions/0/5711105714151730081/|title=Game has a speed, not performance problems|date=2021-05-18}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/pcgaming/comments/nffepn/days_gone_pc_tech_review_ps5_comparisons_settings/gymzvle/|title=r/pcgaming comments - Days Gone PC Tech Review: PS5 Comparisons, Settings Analysis + More (Digital Foundry)|date=2021-05-18}}</ref><ref>{{Refurl|url=https://www.eurogamer.net/articles/digitalfoundry-2021-days-gone-pc-port-analysis|title=Days Gone PC: a quality conversion that elevates the console experience|date=2021-05-18|snippet=Moving around on the motorcycle or even walking about the game world can cause the speed of the game to rapidly rubber-band between normal speed and a lower game speed. When this happens, the game looks like it is having performance issues, but in reality, Days Gone is producing perfect frame-rates.}}</ref>
 
 
==Other information==
 
===API===
 
{{API
 
|direct3d versions      = 11
 
|direct3d notes        = {{note|Attempting to force DirectX 12 using the <code>-d3d12</code> [[Glossary:Command line arguments|command line argument]] causes the game to crash on launch.<ref>{{Refcheck|user=KingKrouch|date=2021-05-18|comment=Tested by using launch parameters in the game's launch options on Steam.}}</ref>}}
 
|directdraw versions    =
 
|directdraw notes      =
 
|wing                  =
 
|wing notes            =
 
|opengl versions        =
 
|opengl notes          =
 
|glide versions        =
 
|glide notes            =
 
|software mode          =
 
|software mode notes    =
 
|mantle support        =
 
|mantle support notes  =
 
|metal support          =
 
|metal support notes    =
 
|vulkan versions        =
 
|vulkan notes          =
 
|dos modes              =
 
|dos modes notes        =
 
|shader model versions  =
 
|shader model notes    =
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows exe notes      =
 
|mac os x powerpc app  =
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos app notes        =
 
|macos arm app          = unknown
 
|linux powerpc app      =
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux executable notes =
 
}}
 
 
===Middleware===
 
{{Middleware
 
|physics          = SpeedTree
 
|physics notes    =
 
|audio            = Wwise
 
|audio notes      = Crankcase REV
 
|interface        =
 
|interface notes  =
 
|input            =
 
|input notes      =
 
|cutscenes        =
 
|cutscenes notes  =
 
|multiplayer      =
 
|multiplayer notes=
 
|anticheat        =
 
|anticheat notes  =
 
}}
 
 
==System requirements==
 
{{System requirements
 
|OSfamily = Windows
 
 
|minOS    = 10
 
|minCPU  = Intel Core i5-2500K 3.3 GHz
 
|minCPU2  = AMD FX-6300 3.5 GHz
 
|minRAM  = 8 GB
 
|minHD    = 70 GB
 
|minGPU  = Nvidia GeForce GTX 780
 
|minGPU2  = AMD Radeon R9 290
 
|minVRAM  = 3 GB (Nvidia), 4 GB (AMD)
 
|minDX    = 11
 
 
|recOS    =
 
|recCPU  = Intel Core i7-4770K 3.5 GHz
 
|recCPU2  = AMD Ryzen 5 1500X 3.5 GHz
 
|recRAM  = 16 GB
 
|recHD    = 70 GB (SSD)
 
|recGPU  = Nvidia GeForce GTX 1060
 
|recGPU2  = AMD Radeon RX 580
 
|recVRAM  = 6 GB (Nvidia), 8 GB (AMD)
 
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Also runs on Windows 7 despite minimum requirements on the store page.
 
}}
 
 
{{References}}
 

Revision as of 20:47, 16 July 2022