Difference between revisions of "Dark Matter"
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==Input settings== | ==Input settings== | ||
+ | {{Image|Dark Matter - keyboard and mouse settings.png|Keyboard and mouse settings.}} | ||
+ | {{Image|Dark Matter - controller settings.png|Controller settings.}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 121: | Line 123: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = unknown | |controller sensitivity = unknown | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = n/a |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = unknown | |xinput controllers = unknown | ||
Line 151: | Line 153: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown |
Revision as of 15:34, 12 May 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
InterWave Studios | |
Publishers | |
Iceberg Interactive | |
Engines | |
Unity 4 | |
Release dates | |
Windows | October 17, 2013 |
macOS (OS X) | October 17, 2013 |
Linux | October 17, 2013 |
For the game created by Meridian4, see Dark Matter (2015).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Russian | Fan translation by «Prometheus Project» |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7, 8 |
Processor (CPU) | Intel Core Duo 2.4 GHz | Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |
Nvidia GeForce 460 ATI Radeon HD 5450 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5 | |
Processor (CPU) | Intel Core Duo 2.4 GHz | Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |
Nvidia GeForce 460 ATI Radeon HD 5450 512 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 10.04 | |
Processor (CPU) | Intel Core Duo 2.4 GHz | Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB of VRAM Shader model 3.0 support |
Nvidia GeForce 460 ATI Radeon HD 5450 512 MB of VRAM |