Difference between revisions of "Controller:Virtual Boy Controller"
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|cover = Virtual Boy Controller.jpg | |cover = Virtual Boy Controller.jpg | ||
|xinput = hackable | |xinput = hackable | ||
+ | |connection method = Wired adapter | ||
|predecessor = [[Controller:Super Nintendo Entertainment System Controller|SNES Controller]] | |predecessor = [[Controller:Super Nintendo Entertainment System Controller|SNES Controller]] | ||
|successor = [[Controller:Nintendo 64 Controller|Nintendo 64 Controller]] | |successor = [[Controller:Nintendo 64 Controller|Nintendo 64 Controller]] | ||
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'''Inputs''' | '''Inputs''' | ||
− | * 2 × digital | + | * 2 × digital back buttons: {{Key|𝐋}}, {{Key|𝐑}} |
* 4 × digital buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|sᴛᴀʀᴛ}}, {{Key|sᴇʟᴇᴄᴛ}} | * 4 × digital buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|sᴛᴀʀᴛ}}, {{Key|sᴇʟᴇᴄᴛ}} | ||
* 8 × digital directional buttons (d-pad): {{Key|L ↑}}, {{Key|L ↓}}, {{Key|L ←}}, {{Key|L →}}, {{Key|R ↑}}, {{Key|R ↓}}, {{Key|R ←}}, {{Key|R →}} | * 8 × digital directional buttons (d-pad): {{Key|L ↑}}, {{Key|L ↓}}, {{Key|L ←}}, {{Key|L →}}, {{Key|R ↑}}, {{Key|R ↓}}, {{Key|R ←}}, {{Key|R →}} | ||
Line 20: | Line 21: | ||
==Use with PC platforms== | ==Use with PC platforms== | ||
===Windows=== | ===Windows=== | ||
+ | {| class="wikitable sortable" | ||
+ | ! style="height: 38.6px" | Supported features !! Steam !! Gamepad Phoenix !! reWASD | ||
+ | |- | ||
+ | | Virtual Xbox controller emulation ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="XInput">Requires XInput wrapper</ref> | ||
+ | |- | ||
+ | | Virtual Nintendo controller emulation ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="XInput" /> | ||
+ | |- | ||
+ | | D-Pads as analog joysticks ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="XInput" /> | ||
+ | |- | ||
+ | | Emulate analog triggers ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="XInput" /> | ||
+ | |- | ||
+ | | Multiple controllers ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="XInput" /> | ||
+ | |- | ||
+ | | Keyboard & Mouse input emulation ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="XInput" /> | ||
+ | |- | ||
+ | | Virtual DualShock emulation ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #FFEFD5"| ~ <ref group=N name="XInput" /> | ||
+ | |- | ||
+ | | Retro DInput/WinMM compatibility ||style="text-align: center; background: #FFD2D2"| ✗ ||style="text-align: center; background: #D2FFD2"| ✓ ||style="text-align: center; background: #FFD2D2"| ✗ | ||
+ | |- | ||
+ | |} | ||
+ | <references group=N /> | ||
====[[Glossary:Controller#Windows|XInput wrapping]]==== | ====[[Glossary:Controller#Windows|XInput wrapping]]==== | ||
− | {{ii}} | + | {{ii}} Being a DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those. |
==Hardware== | ==Hardware== | ||
+ | ===[https://bliss-box.net/store/Gamer-Pro-Kit-Power-of-the-4-Play-in-a-smaller-space-p129163061 Bliss-Box Gamer-Pro]=== | ||
+ | {{++}} Directly compatible with PC. No driver needed, just plug and play. | ||
+ | {{++}} A wide variety of controllers are fully supported right out of the box. See the [https://docs.google.com/spreadsheets/d/1oMFpFBTok4IsV2DBt48HlUafx2qMWoTxGjpKMFjfSDM/ Compatibility List]. | ||
+ | {{++}} Global Button Mapping - starting with 3.0 this layout has changed for modern gaming. The internal button mapping is set up so that buttons on different controllers match each other's layouts as closely as possible. | ||
+ | {{++}} Adapter can update firmware and be used on PC, [[Emulation:PlayStation 3|PS3]] (up to 4 players), [[Emulation:Xbox|Xbox]] (single player only) or [[Emulation:Switch|Switch]] (up to 4 players). Each controller port has its own firmware chip so multiple firmware versions can be used if desired. [https://bliss-box.net/downloads/ See more]. | ||
+ | {{++}} Allows to use special API to communicate with applications (eg. [[RetroArch]]). [https://docs.google.com/document/d/1gw4eU4ZKcO_oOBD61DZ2YhEpFTFiJQ72s2qoof185qY/ See API tool documentation]. | ||
+ | {{++}} A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only. | ||
+ | {{++}} Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device. | ||
+ | {{++}} Allow hot swapping the controller while the adapter is connected, and has auto pause function which pause the game when it detect that the controller is unplugged. | ||
+ | {{++}} Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories. | ||
+ | {{++}} Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers. | ||
+ | {{ii}} Do not natively support Xinput. It can do so however, with the use of 3rd party software (ie. [[x360ce]] or XOutput). | ||
+ | {{ii}} Hotkey: Pressing and holding {{key|sᴛᴀʀᴛ}} will trigger a Hotkey combo. User may configure this combo for a hot key in front-ends like [[RetroArch]]. | ||
+ | |||
===[https://www.raphnet.net/electronique/virtualboy_usb/index_en.php Raphnet-tech Virtual Boy controller to USB circuit]=== | ===[https://www.raphnet.net/electronique/virtualboy_usb/index_en.php Raphnet-tech Virtual Boy controller to USB circuit]=== | ||
{{++}} No drivers required. Implements a standard USB HID device. | {{++}} No drivers required. Implements a standard USB HID device. | ||
{{++}} Compatible with Linux, Mac OS X and Windows. | {{++}} Compatible with Linux, Mac OS X and Windows. | ||
{{++}} Adapter has two configurations for the right D-Pad. Default: Right D-Pad as buttons. Holding the ({{Key|sᴛᴀʀᴛ}} button when connecting the controller lets the right D-Pad control a pair of analog axis. | {{++}} Adapter has two configurations for the right D-Pad. Default: Right D-Pad as buttons. Holding the ({{Key|sᴛᴀʀᴛ}} button when connecting the controller lets the right D-Pad control a pair of analog axis. | ||
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==Steam== | ==Steam== | ||
{{ii}} Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in [https://support.steampowered.com/kb_article.php?ref=5199-TOKV-4426 Supported Controller Database], so Steam recognizes it as standard DirectInput device. | {{ii}} Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in [https://support.steampowered.com/kb_article.php?ref=5199-TOKV-4426 Supported Controller Database], so Steam recognizes it as standard DirectInput device. | ||
− | ==Support | + | ==Support in games== |
{{ii}} Support for some controller features may be only available on certain systems. Refer to game-specific articles for details. | {{ii}} Support for some controller features may be only available on certain systems. Refer to game-specific articles for details. | ||
− | === | + | ==Technical information== |
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====[[#Bliss-Box Gamer-Pro|Bliss-Box Gamer-Pro]] Adapter==== | ====[[#Bliss-Box Gamer-Pro|Bliss-Box Gamer-Pro]] Adapter==== | ||
{{ii}} Standard mapping: | {{ii}} Standard mapping: | ||
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{{Standard table/row|Left D-pad right|POV right}} | {{Standard table/row|Left D-pad right|POV right}} | ||
}} | }} | ||
+ | |||
+ | [[Category:Controllers_with_back_buttons]] |
Latest revision as of 08:51, 27 November 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
XInput support | |
---|---|
Connection method | |
Wired adapter | |
Predecessor | |
SNES Controller | |
Successor | |
Nintendo 64 Controller | |
Key points
- Requires adapter to connect to PC.
- Lacks native XInput support, requiring the use of a XInput wrapper (see XInput wrappers) for games that do not support DirectInput or the controller natively.
Inputs
- 2 × digital back buttons: 𝐋, 𝐑
- 4 × digital buttons: 𝐀, 𝐁, sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ
- 8 × digital directional buttons (d-pad): L ↑, L ↓, L ←, L →, R ↑, R ↓, R ←, R →
Use with PC platforms
Windows
Supported features | Steam | Gamepad Phoenix | reWASD |
---|---|---|---|
Virtual Xbox controller emulation | ✓ | ✓ | ~ [N 1] |
Virtual Nintendo controller emulation | ✗ | ✗ | ~ [N 1] |
D-Pads as analog joysticks | ✓ | ✓ | ~ [N 1] |
Emulate analog triggers | ✗ | ✗ | ~ [N 1] |
Multiple controllers | ✓ | ✓ | ~ [N 1] |
Keyboard & Mouse input emulation | ✓ | ✗ | ~ [N 1] |
Virtual DualShock emulation | ✗ | ✗ | ~ [N 1] |
Retro DInput/WinMM compatibility | ✗ | ✓ | ✗ |
XInput wrapping
- Being a DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.
Hardware
Bliss-Box Gamer-Pro
- Directly compatible with PC. No driver needed, just plug and play.
- A wide variety of controllers are fully supported right out of the box. See the Compatibility List.
- Global Button Mapping - starting with 3.0 this layout has changed for modern gaming. The internal button mapping is set up so that buttons on different controllers match each other's layouts as closely as possible.
- Adapter can update firmware and be used on PC, PS3 (up to 4 players), Xbox (single player only) or Switch (up to 4 players). Each controller port has its own firmware chip so multiple firmware versions can be used if desired. See more.
- Allows to use special API to communicate with applications (eg. RetroArch). See API tool documentation.
- A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
- Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
- Allow hot swapping the controller while the adapter is connected, and has auto pause function which pause the game when it detect that the controller is unplugged.
- Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
- Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
- Do not natively support Xinput. It can do so however, with the use of 3rd party software (ie. x360ce or XOutput).
- Hotkey: Pressing and holding sᴛᴀʀᴛ will trigger a Hotkey combo. User may configure this combo for a hot key in front-ends like RetroArch.
Raphnet-tech Virtual Boy controller to USB circuit
- No drivers required. Implements a standard USB HID device.
- Compatible with Linux, Mac OS X and Windows.
- Adapter has two configurations for the right D-Pad. Default: Right D-Pad as buttons. Holding the (sᴛᴀʀᴛ button when connecting the controller lets the right D-Pad control a pair of analog axis.
Steam
- Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in Supported Controller Database, so Steam recognizes it as standard DirectInput device.
Support in games
- Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.
Technical information
Bliss-Box Gamer-Pro Adapter
- Standard mapping:
Controller button | Button label and axis |
---|---|
A | Button 1 |
B | Button 2 |
Right D-pad up | Button 9 |
Right D-pad down | Button 4 |
Right D-pad left | Button 3 |
Right D-pad right | Button 10 |
Select | Button 5 |
Start | Button 6 |
L | Button 7 |
R | Button 8 |
Left D-pad up | POV up |
Left D-pad down | POV down |
Left D-pad left | POV left |
Left D-pad right | POV right |
- Alternative mapping:
Controller button | Button label and axis |
---|---|
A | Button 1 |
B | Button 2 |
Right D-pad up | Button 7 |
Right D-pad down | Button 4 |
Right D-pad left | Button 3 |
Right D-pad right | Button 8 |
Select | Button 5 |
Start | Button 6 |
L | Button 9 |
R | Button 10 |
Left D-pad up | POV up |
Left D-pad down | POV down |
Left D-pad left | POV left |
Left D-pad right | POV right |