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Difference between revisions of "Controller:Sega Saturn Controller"

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|cover        = Sega Saturn Controller.jpg
 
|cover        = Sega Saturn Controller.jpg
 
|xinput      = hackable
 
|xinput      = hackable
|connection method = Wired adapter
+
|connection method = Wired adapter, USB-A
 
|predecessor  = [[Controller:Sega Genesis Controller|Genesis Controller]]
 
|predecessor  = [[Controller:Sega Genesis Controller|Genesis Controller]]
|successor    = [[#Sega_3D_Control_Pad|Sega 3D Control Pad]]<br />[[Controller:Sega Saturn PS2 Controller|Sega Saturn PS2 Controller]]<br />[[Controller:Dreamcast Controller|Dreamcast Controller]]
+
|successor    = [[Controller:Sega 3D Control Pad|Sega 3D Control Pad]]<br />[[Controller:Sega Saturn PS2 Controller|Sega Saturn PS2 Controller]]<br />[[Controller:Dreamcast Controller|Dreamcast Controller]]
 
|wikipedia    = Sega Saturn#Technical specifications
 
|wikipedia    = Sega Saturn#Technical specifications
 
}}
 
}}
  
'''Key points'''
+
{{Introduction
{{ii}} First versions require [[#Hardware|adapter]] to connect to PC. [[#Controller variations|Later revisions]] allows to connect to PC via USB.
+
|introduction      = The '''Sega Saturn Control Pad''' is a game controller released by [[Company:Sega|Sega]] on November 22, 1994. It was released alongside the [[Emulation:Sega Saturn|Sega Saturn]].
{{--}} Lacks native XInput support, requiring the use of a XInput wrapper (see [[Glossary:Controller#XInput_wrappers|XInput wrappers]]) for games that do not support DirectInput or the controller natively.
 
{{++}} The {{Key|ᴍᴏᴅᴇ}} button has been replaced with two shoulder buttons: {{Key|𝐋}}, {{Key|𝐑}}.
 
  
'''Inputs'''
+
The Saturn controller featuring a d-pad, 6 face buttons, 2 shoulder buttons and a {{key|sᴛᴀʀᴛ}} button.
* 2 × digital shoulder buttons: {{Key|𝐋}}, {{Key|𝐑}}
+
 
* 7 × digital buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐂}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|𝐙}}, {{Key|sᴛᴀʀᴛ}}
+
|release history  = In North America and Europe territories, a much bulkier '''MK-80100''' variant of the controller was released, but was later phased out in favor of the original controller model. On September 7, 2004, the PC-compatible '''Fukkokuban Sega Saturn Control Pad''' with a USB connector, was released by Sega Logistics Service, and is followed by the similar '''PlaySEGA USB joypad''' in 2009.
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 
  
==Controller variations==
+
|current state    = The original iterations of the controllers has proprietary controller port, thus requiring a third-party adapter to be able to connect to the PC. Fukkokuban and PlaySEGA models, however, use the standardized USB Type-A connector, but only acts as generic DirectInput devices.
{{ii}} In North America and Europe however, a different, much bulkier controller was released to supposedly accommodate for the "bigger hands" of western consumers. This "MK-80100" control pad is functionally identical to its Japanese cousin, but is slightly larger and has a peculiar concave D-Pad.
 
===Sega 3D Control Pad===
 
{{Infobox controller
 
|title        = Sega 3D Control Pad
 
|cover        = Sega-Saturn-3D-Controller.jpg
 
|xinput      = hackable
 
|connection method = Wired adapter
 
|predecessor  = [[#site-sub|Sega Saturn Control Pad]]
 
|successor    = [[Controller:Dreamcast Controller|Dreamcast Controller]]
 
|wikipedia    = Sega Saturn#Technical specifications
 
 
}}
 
}}
{{ii}} Often addressed as ''Sega Multi Controller''.
 
{{ii}} The Control Pad saw an "upgrade" in the form of the 3D Control Pad, built as a response to the [[Controller:Nintendo 64 Controller|Nintendo 64]]'s analogue joystick.
 
{{ii}} The '''3D Control Pad''' has an added analog stick, a flip to switch between analog and non-analog mode, and has analog shoulder buttons instead of regular ones.<ref>{{Refurl|url=https://segaretro.org/3D_Control_Pad|title=3D Control Pad|date=2021-01-10}}</ref>
 
  
 
'''Inputs'''
 
'''Inputs'''
* 1 × analog stick
 
* 2 × analog triggers: {{Key|𝐋}}, {{Key|𝐑}}
 
* 7 × digital buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐂}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|𝐙}}, {{Key|sᴛᴀʀᴛ}}
 
 
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 
* 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}}
 +
* 2 × digital shoulder buttons: {{Key|𝐋}}, {{Key|𝐑}}
 +
* 6 × digital face buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐂}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|𝐙}}
 +
* 1 × digital functional button: {{Key|sᴛᴀʀᴛ}}
 +
 +
==Controller variations==
 +
{{Image|Sega Control Pad NA version 1.jpg|The MK-80100 model, released in North America and Europe.}}
 +
{{ii}} In North America and Europe, a different, much bulkier '''MK-80100''' model was released to supposedly accommodate for the "bigger hands" of western consumers. This model is functionally identical to its Japanese cousin, but is slightly larger and has a peculiar concave D-Pad. It was later phased out and replaced by a model whose design is similar to its Japanese counterpart.
  
 
===Fukkokuban Sega Saturn Control Pad===
 
===Fukkokuban Sega Saturn Control Pad===
Line 46: Line 34:
 
{{ii}} They were released by Sega Logistics Service (SLS), Sega's Japanese hardware arm. They were released exclusively in Japan throughout 2004 in celebration of the Sega Saturn's 10th anniversary.
 
{{ii}} They were released by Sega Logistics Service (SLS), Sega's Japanese hardware arm. They were released exclusively in Japan throughout 2004 in celebration of the Sega Saturn's 10th anniversary.
 
{{ii}} Sega's USB Control Pads contain {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐂}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|𝐙}}, {{Key|𝐋}}, {{Key|𝐑}}, {{Key|sᴛᴀʀᴛ}} buttons, just like the Sega Saturn.
 
{{ii}} Sega's USB Control Pads contain {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐂}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|𝐙}}, {{Key|𝐋}}, {{Key|𝐑}}, {{Key|sᴛᴀʀᴛ}} buttons, just like the Sega Saturn.
{{ii}} There are eight color variations - grey, white and black pads (with an identical color scheme to their Sega Saturn counterparts), "pure white", metallic blue, pink, white/orange, and "champagne gold". The "pure white" pad was bundled with the Mac OS X port of [[Puyo Pop Fever]].<ref>[https://segaretro.org/Fukkokuban_Sega_Saturn_Control_Pad Fukkokuban Sega Saturn Control Pad]</ref>
+
{{ii}} There are eight color variations - grey, white and black pads (with an identical color scheme to their Sega Saturn counterparts), "pure white", metallic blue, pink, white/orange, and "champagne gold". The "pure white" pad was bundled with the Mac OS X port of [[Puyo Pop Fever]].<ref>{{Refurl|url=https://segaretro.org/Fukkokuban_Sega_Saturn_Control_Pad|title=Fukkokuban Sega Saturn Control Pad|date=May 2023}}</ref>
  
 
===[[Controller:Sega Saturn PS2 Controller|Fukkokuban Sega Saturn Control Pad For 'PlayStation 2']]===
 
===[[Controller:Sega Saturn PS2 Controller|Fukkokuban Sega Saturn Control Pad For 'PlayStation 2']]===
Line 60: Line 48:
 
===Windows===
 
===Windows===
 
====[[Glossary:Controller#Windows|XInput wrapping]]====
 
====[[Glossary:Controller#Windows|XInput wrapping]]====
{{ii}} Acting as native DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those.
+
{{ii}} Being a DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those.
  
 
==Hardware==
 
==Hardware==
Line 68: Line 56:
 
{{++}} Directly compatible with PC. No driver needed, just plug and play.
 
{{++}} Directly compatible with PC. No driver needed, just plug and play.
 
{{++}} Compatible with PS3 console.
 
{{++}} Compatible with PS3 console.
{{++}} Supports SEGA SATURN 3D Control Pad.
 
  
 
===[https://bliss-box.net/store/Gamer-Pro-Kit-Power-of-the-4-Play-in-a-smaller-space-p129163061 Bliss-Box Gamer-Pro]===
 
===[https://bliss-box.net/store/Gamer-Pro-Kit-Power-of-the-4-Play-in-a-smaller-space-p129163061 Bliss-Box Gamer-Pro]===
Line 78: Line 65:
 
{{++}} A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
 
{{++}} A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
 
{{++}} Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
 
{{++}} Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
{{++}} Hot Swap support. This feature makes it easy to switch between controllers in mid-game. If Auto Pause is enabled (default setup). The adapter will pause your game while you switch, and you can continue playing when you're ready. The new controller is detected automatically.
+
{{++}} Allow hot swapping the controller while the adapter is connected, and has auto pause function which pause the game when it detect that the controller is unplugged.
{{++}} Auto Pause: when the adapter senses the controller has become unplugged, it presses the pause button.
 
 
{{++}} Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
 
{{++}} Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
 
{{++}} Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
 
{{++}} Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
 
{{ii}} Do not natively support Xinput. It can do so however, with the use of 3rd party software (ie. [[x360ce]] or XOutput).
 
{{ii}} Do not natively support Xinput. It can do so however, with the use of 3rd party software (ie. [[x360ce]] or XOutput).
 
{{ii}} Hotkey: Pressing and holding {{key|sᴛᴀʀᴛ}} will trigger a Hotkey combo. You may configure this combo for a hot key in front-ends like [[RetroArch]].
 
{{ii}} Hotkey: Pressing and holding {{key|sᴛᴀʀᴛ}} will trigger a Hotkey combo. You may configure this combo for a hot key in front-ends like [[RetroArch]].
 
===Expansions===
 
There we're going to be expansions for the 3D Control Pad, but they were all scrapped.
 
  
 
==Steam==
 
==Steam==
Line 92: Line 75:
  
 
===Steam Link compatibility===
 
===Steam Link compatibility===
{{ii}} Works natively over Mayflash Saturn Controller Adapter.<ref>[https://steamcommunity.com/app/353380/discussions/0/1473096694452098426/ List of Steam Link compatible controllers, adapters etc. - SteamCommunity]</ref>
+
{{ii}} Works natively over Mayflash Saturn Controller Adapter.<ref>{{Refurl|url=https://steamcommunity.com/app/353380/discussions/0/1473096694452098426/|title=List of Steam Link compatible controllers, adapters etc. - SteamCommunity|date=May 2023}}</ref>
 
{{--}} Joystick configuration is possible on Steam Link, but the button mapping menu is finicky, so it may require several tries.
 
{{--}} Joystick configuration is possible on Steam Link, but the button mapping menu is finicky, so it may require several tries.
 
{{--}} Only one Gamepad works. May not work with some third-party controllers.
 
{{--}} Only one Gamepad works. May not work with some third-party controllers.
 
{{++}} Works without any drivers on any operating system that supports Steam.
 
{{++}} Works without any drivers on any operating system that supports Steam.
 
{{++}} Can be used just to send input from a controller to a PC. Go into Streaming options, hit Y and disable video and audio streaming.
 
{{++}} Can be used just to send input from a controller to a PC. Go into Streaming options, hit Y and disable video and audio streaming.
{{ii}} Won't work great unless you connect it to LAN or a low latency Wi-Fi.
+
{{ii}} Won't work great unless the streaming device is connected to LAN or a low latency Wi-Fi.
  
==Support In Games==
+
==Support in games==
 
{{ii}} Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.
 
{{ii}} Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.
  
===Games with Nintendo button prompts===
+
===Games with Xinput button prompts===
{{ii}} Total number of games: '''{{#cargo_query:
+
{{mm}} [[List of games with Xbox button prompts]] (Although face button letter positions are the same for A/B/X/Y, games that require a right stick could cause gameplay problems. Games rarely account for the C/Z buttons.)
tables=Infobox_game,Input
 
|join on=Infobox_game._pageName=Input._pageName
 
|fields=COUNT(*)
 
|where=Input.Other_button_prompts HOLDS LIKE 'Nintendo'
 
|format=text
 
}}'''.
 
{{ii}} The controller's button positions and colors, and the amount of buttons, differ considerably from those of other Nintendo controllers. As such, the list below should be treated with some caution.
 
{{ii}} Please note, that this is only list for games that offer Nintendo button prompts.
 
{{--}} Some may require use of [[Switch Pro Controller]] emulation. Refer to game-specific articles for details.
 
{{--}} Nintendo layout do not display {{Key|𝐂}} and {{Key|𝐙}} buttons which have to be assigned to Switch's {{Key|ZL}} and {{Key|ZR}} buttons. XInput layout do not display {{Key|𝐙}} buttons at all, offers {{Key|LB}} and {{Key|RB}} buttons.
 
{{#cargo_query:
 
tables=Infobox_game,Input
 
|join on=Infobox_game._pageName=Input._pageName
 
|where=Input.Other_button_prompts HOLDS LIKE 'Nintendo'
 
|order by=Infobox_game.Released DESC
 
|fields=Infobox_game._pageName,Infobox_game.Series,Infobox_game.Developers,Infobox_game.Publishers,Infobox_game.Released,Infobox_game.Available_on
 
|format=template
 
|named args=yes
 
|limit=20
 
|intro={{Game list/intro}}
 
|template=Game list/row
 
|outro=</table></div>
 
}}
 
  
 
==Other information==
 
==Other information==
Line 141: Line 101:
 
{{Standard table/row|R|Button 7}}
 
{{Standard table/row|R|Button 7}}
 
{{Standard table/row|Start|Button 10}}
 
{{Standard table/row|Start|Button 10}}
{{Standard table/row|D-pad up|POV up / Buttion 13 / Y-axis Up}}
+
{{Standard table/row|D-pad up|POV up / Button 13 / Y-axis Up}}
{{Standard table/row|D-pad down|POV down / Buttion 15 / Y-axis Down}}
+
{{Standard table/row|D-pad down|POV down / Button 15 / Y-axis Down}}
{{Standard table/row|D-pad left|POV left / Buttion 16 / X-axis Left}}
+
{{Standard table/row|D-pad left|POV left / Button 16 / X-axis Left}}
{{Standard table/row|D-pad right|POV right / Buttion 14 / X-axis Right}}
+
{{Standard table/row|D-pad right|POV right / Button 14 / X-axis Right}}
 
}}
 
}}
  
Line 159: Line 119:
 
{{Standard table/row|R|Button 10}}
 
{{Standard table/row|R|Button 10}}
 
{{Standard table/row|Start|Button 6}}
 
{{Standard table/row|Start|Button 6}}
{{Standard table/row|D-pad up|POV up / Buttion 13 / Y-axis Up}}
+
{{Standard table/row|D-pad up|POV up / Button 13 / Y-axis Up}}
{{Standard table/row|D-pad down|POV down / Buttion 15 / Y-axis Down}}
+
{{Standard table/row|D-pad down|POV down / Button 15 / Y-axis Down}}
{{Standard table/row|D-pad left|POV left / Buttion 16 / X-axis Left}}
+
{{Standard table/row|D-pad left|POV left / Button 16 / X-axis Left}}
{{Standard table/row|D-pad right|POV right / Buttion 14 / X-axis Right}}
+
{{Standard table/row|D-pad right|POV right / Button 14 / X-axis Right}}
 
}}
 
}}
 
{{ii}} Alternative mapping:
 
{{ii}} Alternative mapping:
Line 175: Line 135:
 
{{Standard table/row|R|Button 8}}
 
{{Standard table/row|R|Button 8}}
 
{{Standard table/row|Start|Button 6}}
 
{{Standard table/row|Start|Button 6}}
{{Standard table/row|D-pad up|POV up / Buttion 13 / Y-axis Up}}
+
{{Standard table/row|D-pad up|POV up / Button 13 / Y-axis Up}}
{{Standard table/row|D-pad down|POV down / Buttion 15 / Y-axis Down}}
+
{{Standard table/row|D-pad down|POV down / Button 15 / Y-axis Down}}
{{Standard table/row|D-pad left|POV left / Buttion 16 / X-axis Left}}
+
{{Standard table/row|D-pad left|POV left / Button 16 / X-axis Left}}
{{Standard table/row|D-pad right|POV right / Buttion 14 / X-axis Right}}
+
{{Standard table/row|D-pad right|POV right / Button 14 / X-axis Right}}
 
}}
 
}}
  

Latest revision as of 08:51, 27 November 2023

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Sega Saturn Control Pad
Sega Saturn Control Pad cover
XInput support
Connection method
Wired adapter, USB-A
Predecessor
Genesis Controller
Successor
Sega 3D Control Pad
Sega Saturn PS2 Controller
Dreamcast Controller
Sega Saturn Controller on Wikipedia

The Sega Saturn Control Pad is a game controller released by Sega on November 22, 1994. It was released alongside the Sega Saturn.

The Saturn controller featuring a d-pad, 6 face buttons, 2 shoulder buttons and a sᴛᴀʀᴛ button.

In North America and Europe territories, a much bulkier MK-80100 variant of the controller was released, but was later phased out in favor of the original controller model. On September 7, 2004, the PC-compatible Fukkokuban Sega Saturn Control Pad with a USB connector, was released by Sega Logistics Service, and is followed by the similar PlaySEGA USB joypad in 2009.

The original iterations of the controllers has proprietary controller port, thus requiring a third-party adapter to be able to connect to the PC. Fukkokuban and PlaySEGA models, however, use the standardized USB Type-A connector, but only acts as generic DirectInput devices.

Inputs

  • 4 × digital directional buttons (d-pad): , , ,
  • 2 × digital shoulder buttons: 𝐋, 𝐑
  • 6 × digital face buttons: 𝐀, 𝐁, 𝐂, 𝐗, 𝗬, 𝐙
  • 1 × digital functional button: sᴛᴀʀᴛ

Controller variations

The MK-80100 model, released in North America and Europe.
The MK-80100 model, released in North America and Europe.
In North America and Europe, a different, much bulkier MK-80100 model was released to supposedly accommodate for the "bigger hands" of western consumers. This model is functionally identical to its Japanese cousin, but is slightly larger and has a peculiar concave D-Pad. It was later phased out and replaced by a model whose design is similar to its Japanese counterpart.

Fukkokuban Sega Saturn Control Pad

Fukkokuban Sega Saturn Control Pad is designed for use with personal computers, namely those which run Microsoft Windows or Mac OS X with USB ports.
They were released by Sega Logistics Service (SLS), Sega's Japanese hardware arm. They were released exclusively in Japan throughout 2004 in celebration of the Sega Saturn's 10th anniversary.
Sega's USB Control Pads contain 𝐀, 𝐁, 𝐂, 𝐗, 𝗬, 𝐙, 𝐋, 𝐑, sᴛᴀʀᴛ buttons, just like the Sega Saturn.
There are eight color variations - grey, white and black pads (with an identical color scheme to their Sega Saturn counterparts), "pure white", metallic blue, pink, white/orange, and "champagne gold". The "pure white" pad was bundled with the Mac OS X port of Puyo Pop Fever.[1]

Fukkokuban Sega Saturn Control Pad For 'PlayStation 2'

Fukkokuban Sega Saturn Control Pad For 'PlayStation 2' (復刻版セガサターンコントロールパッド For "PlayStation 2") control pads are a selection of control pads designed for use with the PlayStation 2. They were only released in Japan, and are based on the Sega Saturn Control Pad.[2]
Sega's PlayStation 2 Control Pads contain 𝐀, 𝐁, 𝐂, 𝐗, 𝗬, 𝐙, 𝐋, 𝐑, sᴛᴀʀᴛ buttons, just like the Sega Saturn, though have been modified slightly to also house a sᴇʟᴇᴄᴛ button and so that they fit in the PlayStation 2's controller ports. There are no analogue sticks, so therefore no L3 and R3 buttons.
There are many colour variations - black and white which share a similar colour scheme to the Sega Saturn, grey, purple and "snow white". The purple controllers were also bundled along with Capcom's Darkstalkers Collection.

PlaySEGA USB joypad

The PlaySEGA USB joypad variant of the Sega Saturn Control Pad with USB port which has been released in 2009.
PlaySEGA USB joypad contain 𝐀, 𝐁, 𝐂, 𝐗, 𝗬, 𝐙, 𝐋, 𝐑, sᴛᴀʀᴛ buttons, just like the Sega Saturn.

Use with PC platforms

Windows

XInput wrapping

Being a DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.

Hardware

Adapters

Mayflash SEGA Saturn Adapter

Direct Input (standard HID protocol) supports 2 controllers at the same time. Xinput (Xbox 360 protocol) supports one controller per individual adapter.
Directly compatible with PC. No driver needed, just plug and play.
Compatible with PS3 console.

Bliss-Box Gamer-Pro

Directly compatible with PC. No driver needed, just plug and play.
A wide variety of controllers are fully supported right out of the box. See the Compatibility List.
Global Button Mapping - starting with 3.0 this layout has changed for modern gaming. The internal button mapping is set up so that buttons on different controllers match each other's layouts as closely as possible.
Adapter can update firmware and be used on PC, PS3 (up to 4 players), Xbox (single player only) or Switch (up to 4 players). Each controller port has its own firmware chip so multiple firmware versions can be used if desired. See more.
Allows to use special API to communicate with applications (eg. RetroArch). See API tool documentation.
A 12v power supply is completely optional and simply allows the HUB to be self-powered and supplies additional power for a stronger Playstation Force Feedabck effect only.
Adapter work on Windows, OSX, Linux, Raspberry Pi, most all Android device.
Allow hot swapping the controller while the adapter is connected, and has auto pause function which pause the game when it detect that the controller is unplugged.
Single-Player Mode, the adapter can be switched to Single-Player Mode. This will allow for some advance features like using the adapter on an Xbox with special firmware, or up-linking to other future Bliss-Box add-on accessories.
Native Support, adapter have the ability to allow communication from the emulated game directly to the controller and back with any of the supported controllers.
Do not natively support Xinput. It can do so however, with the use of 3rd party software (ie. x360ce or XOutput).
Hotkey: Pressing and holding sᴛᴀʀᴛ will trigger a Hotkey combo. You may configure this combo for a hot key in front-ends like RetroArch.

Steam

Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in Supported Controller Database, so Steam recognizes it as standard DirectInput device.

Steam Link compatibility

Works natively over Mayflash Saturn Controller Adapter.[3]
Joystick configuration is possible on Steam Link, but the button mapping menu is finicky, so it may require several tries.
Only one Gamepad works. May not work with some third-party controllers.
Works without any drivers on any operating system that supports Steam.
Can be used just to send input from a controller to a PC. Go into Streaming options, hit Y and disable video and audio streaming.
Won't work great unless the streaming device is connected to LAN or a low latency Wi-Fi.

Support in games

Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.

Games with Xinput button prompts

List of games with Xbox button prompts (Although face button letter positions are the same for A/B/X/Y, games that require a right stick could cause gameplay problems. Games rarely account for the C/Z buttons.)

Other information

Technical information

Mayflash SEGA Saturn Adapter

Controller button Button label and axis
A Button 1
B Button 2
C Button 3
X Button 4
Y Button 5
Z Button 7
L Button 6
R Button 7
Start Button 10
D-pad up POV up / Button 13 / Y-axis Up
D-pad down POV down / Button 15 / Y-axis Down
D-pad left POV left / Button 16 / X-axis Left
D-pad right POV right / Button 14 / X-axis Right

Bliss-Box Gamer-Pro Adapter

Standard mapping:
Controller button Button label and axis
A Button 1
B Button 2
C Button 3
X Button 4
Y Button 5
Z Button 7
L Button 9
R Button 10
Start Button 6
D-pad up POV up / Button 13 / Y-axis Up
D-pad down POV down / Button 15 / Y-axis Down
D-pad left POV left / Button 16 / X-axis Left
D-pad right POV right / Button 14 / X-axis Right
Alternative mapping:
Controller button Button label and axis
A Button 1
B Button 2
C Button 10
X Button 4
Y Button 5
Z Button 9
L Button 7
R Button 8
Start Button 6
D-pad up POV up / Button 13 / Y-axis Up
D-pad down POV down / Button 15 / Y-axis Down
D-pad left POV left / Button 16 / X-axis Left
D-pad right POV right / Button 14 / X-axis Right


References