Difference between revisions of "Controller:Dreamcast Controller"
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|title = Dreamcast Controller | |title = Dreamcast Controller | ||
|cover = Dreamcast Controller.jpg | |cover = Dreamcast Controller.jpg | ||
− | |xinput = | + | |xinput = hackable |
− | |predecessor = [[Controller:Sega | + | |connection method = Wired adapter |
+ | |predecessor = [[Controller:Sega Saturn Controller|Saturn Controller]] | ||
|successor = | |successor = | ||
|wikipedia = Dreamcast#Accessories | |wikipedia = Dreamcast#Accessories | ||
}} | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{--}} Requires adapter to connect to PC. | ||
+ | {{--}} Lacks native XInput support, requiring the use of a XInput wrapper (see [[Glossary:Controller#XInput_wrappers|XInput wrappers]]) for games that do not support DirectInput or the controller natively. | ||
+ | {{ii}} Unlike the [[Controller:Sega Saturn Controller|Sega Saturn Controller]] (and Mega Drive) there are no {{Key|𝐂}} and {{Key|𝐙}} buttons, and the controller has moved past the need for a switch to toggle between analogue and digital modes, seen on the [[Controller:3D Control Pad|3D Control Pad]]. | ||
+ | |||
+ | '''Inputs''' | ||
+ | * 1 × analog stick | ||
+ | * 2 × analog triggers: {{Key|𝐋}}, {{Key|𝐑}} | ||
+ | * 5 × digital buttons: {{Key|𝐀}}, {{Key|𝐁}}, {{Key|𝐗}}, {{Key|𝗬}}, {{Key|sᴛᴀʀᴛ}} | ||
+ | * 4 × digital directional buttons (d-pad): {{Key|↑}}, {{Key|↓}}, {{Key|←}}, {{Key|→}} | ||
+ | |||
+ | ==Controller variations== | ||
+ | {{Infobox controller | ||
+ | |title = Dreamcast ASCII Pad FT | ||
+ | |cover = Dreamcast_ASCII_Pad_FT.jpg | ||
+ | |xinput = unknown | ||
+ | |connection method = Wired adapter | ||
+ | |predecessor = | ||
+ | |successor = | ||
+ | |wikipedia = | ||
+ | }} | ||
+ | ===Dreamcast ASCII Pad FT=== | ||
+ | {{ii}} Removes the analog stick and shoulder triggers, but adds 2 extra face buttons and a controller-end switch to turn rumble on/off. | ||
+ | {{++}} Notably keeps the slot for the VMU. | ||
+ | |||
+ | ==Use with PC platforms== | ||
+ | ===Windows=== | ||
+ | ====[[Glossary:Controller#Windows|XInput wrapping]]==== | ||
+ | {{ii}} Being a DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those. | ||
==Hardware== | ==Hardware== | ||
− | ===[http://mayflash.com/Products/PCUSB/PC049.html Mayflash Dreamcast Adapter]=== | + | ===Adapters=== |
+ | ====[http://mayflash.com/Products/PCUSB/PC049.html Mayflash Dreamcast Adapter]==== | ||
{{++}} Directly compatible with PC. No driver needed, just plug and play. | {{++}} Directly compatible with PC. No driver needed, just plug and play. | ||
{{++}} Two players can play simultaneously. | {{++}} Two players can play simultaneously. | ||
{{++}} No extra power supply required. | {{++}} No extra power supply required. | ||
+ | |||
+ | ====[https://bliss-box.net/store/Gamer-Pro-Kit-Power-of-the-4-Play-in-a-smaller-space-p129163061 Bliss-Box Gamer-Pro]==== | ||
+ | {{++}} Directly compatible with PC. No driver needed, just plug and play. | ||
+ | {{++}} Allows to configure and test haptic feedback and communication. | ||
+ | {{++}} Allows to rebind buttons. | ||
+ | {{++}} Supports hotswap. You can disconnect and connect controller without unplugging adapter. | ||
+ | {{++}} Visual Memory Unit (VMU) LCD read/write support. Allows to save your own image as static wallpaper. [https://www.youtube.com/watch?v=_sG8QVNZNUE See more]. | ||
+ | {{--}} Visual Memory Unit image is static and does not work like other [[LCD panels middleware]] available for PC. | ||
+ | |||
+ | ===Expansions=== | ||
+ | ====Jump Pack==== | ||
+ | {{ii}} Known as the Vibration Pack in Europe and the Puru Puru Pack (ぷるぷるパック) in Japan) is a insertable accessory for the Dreamcast controller's expansion ports. When placed in the controller, it allow compatible games to give force feedback to the controller. | ||
+ | {{mm}} [https://segaretro.org/Jump_Pack#List_of_compatible_games See the list of compatible games for Dreamcast emulator] | ||
+ | |||
+ | ====Dreamcast Microphone==== | ||
+ | {{ii}} Known as the Dreamcast Mic Device (ドリームキャスト マイクデバイス) in Japan, is a microphone peripheral for the Sega Dreamcast. Taking up a VMU slot, the microphone was developed for use with Seaman, though became compatible with other games during late 2000 and 2001. Alien Front Online used it for voice chat. | ||
+ | {{mm}} [https://segaretro.org/Dreamcast_Microphone#Compatibility See the list of compatible games for Dreamcast emulator] | ||
+ | |||
+ | ==Support in games== | ||
+ | {{ii}} Support for some controller features may be only available on certain systems. Refer to game-specific articles for details. | ||
+ | |||
+ | ===Games with microphone support=== | ||
+ | {{ii}} Microphone support requires [https://segaretro.org/Dreamcast_Microphone Dreamcast Microphone] extension. | ||
+ | {{--}} Games with implemented voice chat should be able to use controller's microphone. There is no software which supports Dreamcast Microphone for PC yet. | ||
+ | {{++}} [https://store.steampowered.com/app/374400/VoiceBot/ VoiceBot] and [https://store.steampowered.com/app/583010/VoiceAttack/ VoiceAttack] allows to control games and applications by voice commands. | ||
+ | {{++}} Dreamcast games support Dreamcast Microphone peripheral. [https://segaretro.org/Dreamcast_Microphone#Compatibility See more]. | ||
+ | {{mm}} {{W|Category:Microphone-controlled computer games|List of Microphone-controllerd computer games}}. | ||
+ | |||
+ | ===Games with XInput button prompts=== | ||
+ | {{mm}} [[List of games with Xbox button prompts]] (Although face button letter positions are the same, games that require a right stick or 4 shoulder buttons could cause gameplay problems.) | ||
+ | {{--}} Some may require use of [[Controller:Xbox 360 Controller|Xbox 360 controller]] emulation. Refer to game-specific articles for details. | ||
+ | |||
+ | ==Technical information== | ||
+ | ====[[#Bliss-Box Gamer-Pro|Bliss-Box Gamer-Pro]] Adapter==== | ||
+ | {{ii}} Firmware 3.23 and greater. | ||
+ | {{ii}} Standard mapping: | ||
+ | {{Standard table|Controller button|Button label and axis|content= | ||
+ | {{Standard table/row|A|Button 1}} | ||
+ | {{Standard table/row|B|Button 2}} | ||
+ | {{Standard table/row|X|Button 3}} | ||
+ | {{Standard table/row|Y|Button 4}} | ||
+ | {{Standard table/row|L|Button 7}} | ||
+ | {{Standard table/row|R|Button 8}} | ||
+ | {{Standard table/row|Start|Button 6}} | ||
+ | {{Standard table/row|Left stick|X-axis, Y-axis}} | ||
+ | {{Standard table/row|D-pad up|POV up}} | ||
+ | {{Standard table/row|D-pad down|POV down}} | ||
+ | {{Standard table/row|D-pad left|POV left}} | ||
+ | {{Standard table/row|D-pad right|POV right}} | ||
+ | }} | ||
+ | {{ii}} Alternative mapping: | ||
+ | {{Standard table|Controller button|Button label and axis|content= | ||
+ | {{Standard table/row|A|Button 2}} | ||
+ | {{Standard table/row|B|Button 8}} | ||
+ | {{Standard table/row|X|Button 1}} | ||
+ | {{Standard table/row|Y|Button 4}} | ||
+ | {{Standard table/row|L|Button 3}} | ||
+ | {{Standard table/row|R|Button 7}} | ||
+ | {{Standard table/row|Start|Button 6}} | ||
+ | {{Standard table/row|Left stick|X-axis, Y-axis}} | ||
+ | {{Standard table/row|D-pad up|POV up}} | ||
+ | {{Standard table/row|D-pad down|POV down}} | ||
+ | {{Standard table/row|D-pad left|POV left}} | ||
+ | {{Standard table/row|D-pad right|POV right}} | ||
+ | }} | ||
+ | |||
+ | {{References}} | ||
+ | |||
+ | [[Category:Controllers_with_microphone]] | ||
+ | [[Category:Controllers with haptic feedback]] |
Latest revision as of 08:56, 27 November 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
XInput support | |
---|---|
Connection method | |
Wired adapter | |
Predecessor | |
Saturn Controller | |
Key points
- Requires adapter to connect to PC.
- Lacks native XInput support, requiring the use of a XInput wrapper (see XInput wrappers) for games that do not support DirectInput or the controller natively.
- Unlike the Sega Saturn Controller (and Mega Drive) there are no 𝐂 and 𝐙 buttons, and the controller has moved past the need for a switch to toggle between analogue and digital modes, seen on the 3D Control Pad.
Inputs
- 1 × analog stick
- 2 × analog triggers: 𝐋, 𝐑
- 5 × digital buttons: 𝐀, 𝐁, 𝐗, 𝗬, sᴛᴀʀᴛ
- 4 × digital directional buttons (d-pad): ↑, ↓, ←, →
Controller variations
XInput support | |
---|---|
Connection method | |
Wired adapter |
Dreamcast ASCII Pad FT
- Removes the analog stick and shoulder triggers, but adds 2 extra face buttons and a controller-end switch to turn rumble on/off.
- Notably keeps the slot for the VMU.
Use with PC platforms
Windows
XInput wrapping
- Being a DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.
Hardware
Adapters
Mayflash Dreamcast Adapter
- Directly compatible with PC. No driver needed, just plug and play.
- Two players can play simultaneously.
- No extra power supply required.
Bliss-Box Gamer-Pro
- Directly compatible with PC. No driver needed, just plug and play.
- Allows to configure and test haptic feedback and communication.
- Allows to rebind buttons.
- Supports hotswap. You can disconnect and connect controller without unplugging adapter.
- Visual Memory Unit (VMU) LCD read/write support. Allows to save your own image as static wallpaper. See more.
- Visual Memory Unit image is static and does not work like other LCD panels middleware available for PC.
Expansions
Jump Pack
- Known as the Vibration Pack in Europe and the Puru Puru Pack (ぷるぷるパック) in Japan) is a insertable accessory for the Dreamcast controller's expansion ports. When placed in the controller, it allow compatible games to give force feedback to the controller.
- See the list of compatible games for Dreamcast emulator
Dreamcast Microphone
- Known as the Dreamcast Mic Device (ドリームキャスト マイクデバイス) in Japan, is a microphone peripheral for the Sega Dreamcast. Taking up a VMU slot, the microphone was developed for use with Seaman, though became compatible with other games during late 2000 and 2001. Alien Front Online used it for voice chat.
- See the list of compatible games for Dreamcast emulator
Support in games
- Support for some controller features may be only available on certain systems. Refer to game-specific articles for details.
Games with microphone support
- Microphone support requires Dreamcast Microphone extension.
- Games with implemented voice chat should be able to use controller's microphone. There is no software which supports Dreamcast Microphone for PC yet.
- VoiceBot and VoiceAttack allows to control games and applications by voice commands.
- Dreamcast games support Dreamcast Microphone peripheral. See more.
- List of Microphone-controllerd computer games.
Games with XInput button prompts
- List of games with Xbox button prompts (Although face button letter positions are the same, games that require a right stick or 4 shoulder buttons could cause gameplay problems.)
- Some may require use of Xbox 360 controller emulation. Refer to game-specific articles for details.
Technical information
Bliss-Box Gamer-Pro Adapter
- Firmware 3.23 and greater.
- Standard mapping:
Controller button | Button label and axis |
---|---|
A | Button 1 |
B | Button 2 |
X | Button 3 |
Y | Button 4 |
L | Button 7 |
R | Button 8 |
Start | Button 6 |
Left stick | X-axis, Y-axis |
D-pad up | POV up |
D-pad down | POV down |
D-pad left | POV left |
D-pad right | POV right |
- Alternative mapping:
Controller button | Button label and axis |
---|---|
A | Button 2 |
B | Button 8 |
X | Button 1 |
Y | Button 4 |
L | Button 3 |
R | Button 7 |
Start | Button 6 |
Left stick | X-axis, Y-axis |
D-pad up | POV up |
D-pad down | POV down |
D-pad left | POV left |
D-pad right | POV right |