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Difference between revisions of "Command & Conquer: Red Alert"

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m (migrated requirements template)
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{{ii}} It is not recommended to install CnCNet alone as most players use 3.03 version and the patch installs CnCNet anyway.
 
{{ii}} It is not recommended to install CnCNet alone as most players use 3.03 version and the patch installs CnCNet anyway.
 
{{ii}} You need to have .Net Framework installed for RedAlertConfig to work. You can download it from [http://www.filehippo.com/download_dotnet_framework_3/ Filehippo servers].
 
{{ii}} You need to have .Net Framework installed for RedAlertConfig to work. You can download it from [http://www.filehippo.com/download_dotnet_framework_3/ Filehippo servers].
{{++}} Movies and music from PS1 Retaliation and music from the expansions ("Music Add-on") can be additionally downloaded from the same site.
+
{{++}} Movies and music from PlayStation Retaliation and music from the expansions ("Music Add-on") can be additionally downloaded from the same site.
 
{{++}} Support for regular Red Alert installation, The First Decade and The Ultimate Edition.
 
{{++}} Support for regular Red Alert installation, The First Decade and The Ultimate Edition.
  
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==Network Settings==
 
==Network Settings==
There are 2 online services to choose for Red Alert: [http://xwis.net/ XWIS] and [http://cncnet.org CnCNet]. XWIS is officialy-supported by EA and works internally by clicking the "Internet" button. On the other hand, CnCNet is supported by the CnCNet community and runs by  executing cncnet.exe which boosts a player into "Network" screen. CnCNet is also much more popular with over 100 players playing every day; that's why the patch and the fan download has CnCNet. Unfortunately, XWIS and CnCNet can't coexist for now so CnCNet settings are presented in this section.
+
There are 2 online services to choose for Red Alert: [http://xwis.net/ XWIS] and [http://cncnet.org CnCNet]. XWIS is officially-supported by EA and works internally by clicking the "Internet" button. On the other hand, CnCNet is supported by the CnCNet community and runs by  executing cncnet.exe which boosts a player into "Network" screen. CnCNet is also much more popular with over 100 players playing every day; that's why the patch and the fan download has CnCNet. Unfortunately, XWIS and CnCNet can't coexist for now so CnCNet settings are presented in this section.
  
 
In order to play the game online with CnCNet, you can choose two main options: peer-to-peer or tunneled mode. Generally, peer-to-peer is faster, but may need some [[Port Forwarding|network configuration]]. There are 2 options of doing this:
 
In order to play the game online with CnCNet, you can choose two main options: peer-to-peer or tunneled mode. Generally, peer-to-peer is faster, but may need some [[Port Forwarding|network configuration]]. There are 2 options of doing this:
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::* If you really want to play fullscreen, you might want to check how to enable [[#Video settings|Borderless fullscreen windowed mode]].
 
::* If you really want to play fullscreen, you might want to check how to enable [[#Video settings|Borderless fullscreen windowed mode]].
 
}}
 
}}
 
==Issues Unresolved==
 
  
 
==Mac/Linux Emulation==
 
==Mac/Linux Emulation==
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=General Information=
 
=General Information=
 
==Open-source implementation==
 
==Open-source implementation==
[http://openra.res0l.net/ OpenRA] is an implementation that is multiplatform. It has a completely reimagined interface, supports high resolutions and is very well-supported. However, it's multiplayer-only and music has to be put separately into its Aplication Data folder.
+
[http://openra.res0l.net/ OpenRA] is an implementation that is multiplatform. It has a completely reimagined interface, supports high resolutions and is very well-supported. However, it's multiplayer-only and music has to be put separately into its Application Data folder.
  
 
==Multiple languages==
 
==Multiple languages==
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= System Requirements =
 
= System Requirements =
{{SysReq_BaseTemplate
+
{{System Requirements
|OSfamily_ = Windows
+
|OSfamily = Windows
  
|minOS_ = Windows 95 and above
+
|minOS = Windows 95 and above
|minproc_ = 75 MHz Pentium
+
|minproc = 75 MHz Pentium
|minmem_ = 8 MB
+
|minmem = 8 MB
|minHD_ = 20 MB
+
|minHD = 20 MB
|minGPU1_ = 1 MB video card
+
|minGPU = 1 MB video card
  
|recOS_ = Windows 95 and above
+
|recOS = Windows 95 and above
|recproc_ = 120 MHz Pentium
+
|recproc = 120 MHz Pentium
|recmem_ = 32 MB
+
|recmem = 32 MB
|recHD_ = 500 MB
+
|recHD = 500 MB
|recGPU1_ = 1 MB video card
+
|recGPU = 1 MB video card
 
}}
 
}}
  
= See Also =
+
== See Also ==
 
* [[Command & Conquer: The First Decade]]
 
* [[Command & Conquer: The First Decade]]
  
= References =
+
== References ==
 
<references/>
 
<references/>
  
 
[[Category:Windows]]
 
[[Category:Windows]]
[[Category:Game]]
 

Revision as of 01:36, 9 February 2013

Template:Infobox Command & Conquer (series) Key points

3.03p-Iran patch as it brings back LAN functionality, replaces officially-supported XWIS servers with more populated CnCNet online service, adds high resolutions, Counterstrike and Aftermath missions, eliminates CD-checking and offers better Windows (32 and 64-bit) and Wine compatibility besides fixing a great number of bugs.
France and England are still debuffed in multiplayer; England has thinner instead of thicker armor and France has a slower instead of faster rate of fire.
In order to play online with CnCNet, start the game with cncnet.exe. To play LAN, start the game as usual.

General information

Multiplayer guides
CNCNZ subforum
CnC-Comm subforum (+Maps)
A map archive
Official EA subforum

Availability

Template:Availability Table

Game is also bundled with other games in the franchise on Command & Conquer: The First Decade or newer The Ultimate Collection.

Improvements

Patches

3.03p-Iran

This patch contains:
  • Latest official 3.03 patch and 3.03p-Iran[1] patch along with other community fixes
  • Support for newer Windows systems and Mac/Linux through emulation
  • Online (provided by CnCNet) and LAN playability up to 8 players
  • High-resolution graphics
  • No-CD setting
  • Missions from Counterstrike and Aftermath expansions
You can find the list of full changes in the changelog.
Web installer and a zipped version available.
Compatibility mode, 256 colors and 640x480 should be turned OFF in the compatibility tab.
It is not recommended to install CnCNet alone as most players use 3.03 version and the patch installs CnCNet anyway.
You need to have .Net Framework installed for RedAlertConfig to work. You can download it from Filehippo servers.
Movies and music from PlayStation Retaliation and music from the expansions ("Music Add-on") can be additionally downloaded from the same site.
Support for regular Red Alert installation, The First Decade and The Ultimate Edition.

Game data

Game install directory

Template:Game Location Table

Configuration file location

Template:Game Location Table

Save game location

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

These are video and input settings in the fanmade patch.

Template:Video Settings

Input Settings

Template:Input Settings

Network Settings

There are 2 online services to choose for Red Alert: XWIS and CnCNet. XWIS is officially-supported by EA and works internally by clicking the "Internet" button. On the other hand, CnCNet is supported by the CnCNet community and runs by executing cncnet.exe which boosts a player into "Network" screen. CnCNet is also much more popular with over 100 players playing every day; that's why the patch and the fan download has CnCNet. Unfortunately, XWIS and CnCNet can't coexist for now so CnCNet settings are presented in this section.

In order to play the game online with CnCNet, you can choose two main options: peer-to-peer or tunneled mode. Generally, peer-to-peer is faster, but may need some network configuration. There are 2 options of doing this:

  1. Automatic setup by CnCNet Tester with instructions[2] below.
  2. Manual setup (instructions here[3]).
Instructions

Issues Fixed

If you have an issue, be sure to check this FAQ first.

General fix

Instructions

RedAlertConfig won't run

Instructions

Game speed/Map Scroll Rate issue

Instructions

"Unable to set video mode" error

Instructions

Mac/Linux Emulation

This game usually performs well in Wine[4].
This is an emulation guide for the fan-made packs, not for the ISOs or CDs.
This is a guide to emulation using PlayonLinux/PlayonMac and can be also set on Wine with same configuration.
You need to have Mono installed for RedAlertConfig to work.
  1. Download PlayonMac or PlayonLinux and install it.
  2. Open, click "Install" and then "Install a non-listed program" at the bottom.
  3. Choose "Install a program in a new virtual drive" and then check "Configure Wine" (Name of the virtual drive doesn't matter)
  4. In the libraries tab, add ddraw.dll and wsock32.dll to override list; write them and click Add (one at a time).
  5. After configuring Wine, select the executable and extract the game.
  6. Add shortcuts for RA95.exe and CnCNet.exe (and RedAlertConfig.exe for configuration).
  7. Have fun!

General Information

Open-source implementation

OpenRA is an implementation that is multiplatform. It has a completely reimagined interface, supports high resolutions and is very well-supported. However, it's multiplayer-only and music has to be put separately into its Application Data folder.

Multiple languages

C&C patch also supports multiple languages. They can be found here under language packs section. Currently available languages are (besides English) German, French, Spanish and Russian.

Mods

Mods for this game are scarce, but there are some that are quite neat. Command & Conquer: Classic Revolution is an Aftermath mod that tries to capture the classic feel of Command & Conquer, while also bringing a whole new game. Some of the mods can be found at the Red Alert Archive. There are also some total conversions of the gamelike a Red Alert 3 conversion called The Red Alert.

Maps

Red Alert has support for external maps, both multiplayer and singleplayer. Links for them is at the beginning of this article. There's even a map creator you can find here.

System Requirements

Template:System Requirements

See Also

References